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A jam submission

ThesaView project page

When the woods consume you
Submitted by PLASMA4LIFE — 2 days, 15 hours before the deadline
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Thesa's itch.io page

Results

CriteriaRankScore*Raw Score
General Impression#64.2164.444
Overall#103.9264.139
Adherence to Theme#114.0064.222
Quality#123.6893.889
Creativity#133.7954.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many tracks did you submit?
6

If you uploaded to a streaming platform, please drop the link here!
https://www.youtube.com/watch?v=y9QmM_ZAyRE

Explain your hypothetical game concept & how you interpreted the theme!
Simply, it is a 2d platformer where you play as a frog traversing the landscape riddled with infected creatures. You can switch characters to others you have met along the way. However, I rob the players of this important element in the finale of this first climax as a form of cruelty and to show that in the end, you can't fight this malevolent force and they can only run from it. It has elements of 2.5d in it with the background behind being traversible. Think octopath traveller. I interpreted the theme as needing not a necessarily good ending. I left it with a cliffhanger in the story.

What genre is your soundtrack?
Orchestral

Anything else you'd like to add?
I interpreted a hero's journey being one of struggle to bring hope to some state that people that care about are in. So I brainstormed some ideas for what this journey could be. I settled with a classic Jungle adventure. Thesa, a word I found to mean 'stumbling' in another language is the name I chose for the main character. I structured a soundtrack with just 6 songs including a game over segment to suit the story mountain. With things quickly settling and being left off with some end.

I did end it with a cliffhanger if you were to read the subtitles of the youtube link. https://www.youtube.com/watch?v=y9QmM_ZAyRE

I used bandlab which is not the ideal DAW but it was the only one I was comfortable with as I have been using it for 3 years before discovering other DAWs to use. Seeing the time limit of this challenge, I stuck with it. The instruments were those I could find in an orchestral arrangement. I used keys that would be found in other jungle themes and games. I kept some motifs across the soundtrack to suit the jungle vibe.

When I finished it, I wanted to give the soundtrack some story and I do not wish to make viewers read a chunk of text in a website as they listen to downloaded songs, so I decided to leave it on subtitles in the video, allowing people to just watch the lines play out as more of the plot is unveiled through the video.

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Comments

Submitted(+1)

Fantastic! Very impressed that you worked to create a full OST, and this feels cohesive, not just a collection of songs. Keeping the instrumentation similar always helps, but you also wove recurring motifs too! Fantastic. 
Also impressed that you acheived this with Bandlab! Can't wait to hear what you can acheive when you migrate to a fully featured DAW ;) 

Submitted(+1)

The most fantasy-styled publication of this jam. It's official.

Honestly? I don't even know how to comment on that..... It's a wonderful publication (I don't have enough imagination for more, sorry )

Thank you so much for an exciting journey! It gave me some sense of nostalgia for games I played a long time ago :>

Submitted(+1)

This is so creative! I love that you brought some themes or important instrumentations back (like between Candle Shop and Marsh March) to keep continuity but also that there was so much variation. Even though some of the tracks were very different from each other I did believe they could all be part of the same game soundtrack. Love the subtitles telling the story:)

Developer

S u b t i t l e s :>

Submitted(+1)

A well rounded soundtrack with consistent themeing and a robust overarching story. Call me impressed. The Marsh March was my personal favourite. It had that fairy forest sound with the cute mallets and spiccato strings!

I would suggest adding some jungle and forest sounding ambience throughout the OST to add more atmosphere and immersion for the listener.

Developer

That would make for a great detail of soundscape and immersion. Thanks!