Play Soupor
Soupor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #98 | 2.932 | 3.167 |
Mechanics | #105 | 2.777 | 3.000 |
Sound | #114 | 2.469 | 2.667 |
Overall | #124 | 2.777 | 3.000 |
Challenges | #132 | 2.315 | 2.500 |
Art | #150 | 2.469 | 2.667 |
Theme | #166 | 2.315 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is quite a lot for a 48 hour jam! I like the music, although after a while it did get repetitive, so if you decide to spend more time on this, you could maybe add some more. I think all of us really struggled with making enough music for our games in such a short time :D
What I really liked was the jump mechanic on the beige blocks. I've never seen something like this before.
Thanks for the feedback!
The person making the music also made 3 other tracks but due to the time limit I had to prioritize fixing some bugs and actually finish the game, but I'm glad you enjoyed it regardless!
Also the jump on the beige blocks was inspired by Hollow Knight, although not exactly simmilar to how it's implemented on that game. If you haven't played it I highly recommend you do so, it's pretty good!
Not bad. had a small bug where sometimes after launching of one of the beige blocks you wouldn't be able to jump unless you walked back off the platform you were on.
Other than that it was good fun.
Thanks for the feedback!
I'll be looking into that bug and update the game as soon as the jam is over.
I'm glad you had fun!
this one is great
a new iteration on a classic formula, its well made and the proggression comes naturally as you get power up.
main drawback would be that some beige blocks seems to have a fixed projection angle and other don't without any visual cues.
a solid game.
good job
I'm glad you enjoyed the game, despite it's many flaws (Those were some crazy 48 hours).
Thanks for the feedback!