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A jam submission

VolriteView game page

Exploration resource management game made for the Pirate Software Game Jam 16
Submitted by ScottPonder — 3 days, 12 hours before the deadline
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Volrite's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1vFnqgdkFEE6Eomk12NiJxJsDm5zUcMNgQAQCNjbkays/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Play as an AI system with the prime objective to detonate a bomb. To detonate, you must connect nodes using probes to explore the surroundings. There will be hazards such as rocks, lava, and the mess of cables you leave behind.

Please explain how your game fits the theme:
You are an AI connected to a computer system on a bomb.

Is there anything you'd like the judges to pay particular attention to?
Game mechanics such as moving the probes and connecting nodes. I was trying to get them to feel comfortable and intuitive.

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Comments

Submitted

This is really neat! I tried twice and didn't complete it, not sure if my monitor's brightness is too low or if I'm not supposed to be able to see the nodes till I'm right next to them, but I had fun. The atmosphere is really good.

Submitted

It was a little bit hard to figure out what to do at first, but i figured it out. I really the theme of exploration. Feels like you need one more core mechanic. Really nice job tho, love the art on the heart!

Submitted

Really interesting game! I loved the art and the exploration. Super cool! I'd love to see where this goes!