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Huffsters

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A member registered Jul 12, 2024 · View creator page →

Creator of

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thanks for giving it a shot! And thanks for the feedback! We are planning on doing a Steam release soonish so feel free to add it to your wishlist 😜https://store.steampowered.com/app/3498260/Shoot_For_The_Stars/

Wow! Incredible art! Our games are SO similar! I really like what you did with yours though. Really cool idea to use multiple weapons!

Thanks for give our game a try! Yeah the shot cooldown was very intentional. it makes a huge difference difficulty wise later on in the game. 

yeah totally. That is due the web security stuff can constrain the mouse on web. We do it in the exe though. Feels much better

Nice work! Yeah the web version is much more scuffed than the exe

thanks for giving it a shot!

Haha that’s how you know you are doing it right 😜

Thanks for the feedback and for giving our game a shot!

thanks again for playing this G!

thank you! That means a lot!

Thanks for giving it a try!

Im sowwy

Haha I love doing that. Just dumping mags everywhere lol. Thanks for giving our game a shot!

Thank you! And thanks for giving it a shot!

This game is excellent. Very well done. Art and music are fantastic. Game play is fun and challenging. Really really well done. 

Haha thanks for your comment and thanks for playing!

Yeah we were going for super hard similar to the other rage style games but something to consider! Thanks!

Seems crazy! I couldn't really figure out what was going on. Seems to have cool visuals though!

That is a fun game! Great idea. It starts to get super hectic! Nice work!

Really interesting game! I loved the art and the exploration. Super cool! I'd love to see where this goes!

This was actually a pretty dang good time! I don't know if it is intentional or not but I notice if I am moving, jumping, and shooting all at the same time I go FLYING. Like super speed and super high. If intentional cool mechanic, if not, well you decide lol. Love that you can change themes. That is sweet.

Thank you for giving our game a shot! And thanks for letting me know about that weird collision! Those dang fire escapes have been the worst to dial in the collisions on haha I'll see if we can update that bottom stair a bit to not feel so annoying.

Thanks for giving our game a try! Means a lot!

Appreciate the feedback! Thank you!

thank you for the feedback!

sure does 😜

Probably about half way!

Oh wow! You made it super far! Nice work!

Cool idea. Would love some indication on when the sword is attacking. I couldn't tell when I was doing anything. The only thing I did notice was when I was taking damage. I'd love to see where this goes as you keep working on it.

That was super fun! Upgrades are cool and I dig the art! Nice work!

Pretty interesting idea! The full auto cannon was a bit wild. I think it would make it more fun if I had to wait longer in between shots. Having to line up and hope I hit the target with a 2 sec reload or something would make it very challenging. Cool idea though!

This was fun! I really liked how you did level transitions. That I was hacking one PC/Internet connected device to the next. Super cool!

Really cool concept. Reminds me a bit of the metroidvania prince of Persia game that came out last year. There seems to be a bug when you spawn like 3+ clones. You aren't able to move until all other spawn you. Or maybe I am doing something wrong? Over a really cool game! Loved the character art as well.

This was interesting! Very old school feeling. I would love to see like the ability to upgrade or add some new abilities. I loved the way you did your "start" menu. That was cleaver. Good work!

I sat down to try a few of the recent submissions and ended up playing yours for like 20 min. So far my favorite entry I have played so far. I really liked the mechanics. Early on it started pretty challenging but once you get bounce its so nice! Auto shoot was sweet as well. Really great job with this. Would love to see how this progresses as you keep working on it. Great job!

haha glad you hated it! It means we did it right 😉 thanks for giving it a shot!

we actually constrained the mouse in a radius around the player but on the web version it doesn’t work due to browser security stuff which is unfortunate. The actual version feels so much better. 

Thank you! We really appreciate that!