Play game
One Man Factory's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/13ZIcGKcLEph0mgW6s_B535XqcumZwME_nkBD3-gTWz0/edit?tab=t.0#heading=h.lr899156xjnx
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
One Man Factory is an automation game where you clone yourself to manufacture and sell ammunition. You can grab boxes, drop them and throw them. Your goal is to use machines to produce stuff that you can sell for a profit.
Please explain how your game fits the theme:
The player takes on the role of an ammunition manufacturer, producing and selling the very tools that fuel conflict. Rather than fighting on the battlefield, they are the unseen force enabling warfare.
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Comments
I had a fun time playing through your game! I feel like a little bit of feedback on the landing location of the boxes while pressing M2 would be a little nice and would help a lot to not have to re-record time and time again to land the boxes perfectly (and even if you do, sometimes the clones stop working entirely because boxes stop spawning in the same location.) I also think some audio queues to notice when a machine stopped working would be ncie (or maybe if the clones throws a box make a sound so the player can notice whenever one of the clones stops doing their job properly.) Other than that I think it is a pretty nice and entertaining concept! Would love to see this mechanic in a different scenario, like maybe a battle or another kind of job management! Pretty good!
This was a very cool concept to play through, its a fun concept and its executed pretty well. I will say, the recording does have a bit of bugs to it and occasional pickup issues, and it would be great to have the ability to charge up a throw and get a preview of how far it will go. Otherwise, very cool concept and good execution!
Good job! Cool concept, just a bit of jank in the recording but overall well done.
I really liked it and finished it! I had a similar idea for a game for some time so it's nice to see it realized! It would be nice if the physics was more deterministic - at the start I was trying to do things like "throw a box at an specfific angle so that it lands perfectly on the zone" but after a few iterations it always broke somehow so I just run from one place to another but I think that's more boring. But really fun in general!
Sweet game! Really interesting concept.
There seems to be a bit of sliding with the movement though, felt a bit strange initally.
Thank you for your feedback !