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SuperSpreader's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1irZGcGLpzaRBbZqFnmccmmTX4r43FVFysvQFSb8gTso/edit?tab=t.0
Have you checked that your GDD is publicly accessible ?
YES
Is your game set to public on itch.io so we can see it?
YES
Summarise your game!
SuperSpreader is a 2.5D plunging-perspective bullet-hell where the player plays a protagonist infected with a viral disease. His goal is to infect, and kill, the whole city’s population, while the population fights back by trying to cure him (at first) or simply kill him (boss). Using abilities and growing his Virus Strength, you must clear all buildings to finally gain your freedom over the whole city.
Please explain how your game fits the theme:
In this game, the player is a biological weapon. It's also a reflection on Covid and peoples' recklessness causing more harm.
Is there anything you'd like the judges to pay particular attention to?
The infection mechanic which makes enemies not die instantly makes for an interesting dynamic twist on the usual type of gameplay for this genre
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Comments
I definitely felt like a weapon! Really cool upgrade system and awesome art. I think I had a glitch where enemies got stuck in a wall, but sneezing on them moved them in the hallways lol.
running around sneezing on everyone is pretty fun it reminds me of classic arcade games
Fun game! I like the design on the map. Unfortunately I ended up getting stuck at the police station, I couldn't find anymore people to infect and wasn't sure if there was some way to go up the stairs.
That's amusing, Beavis & Butthead vibes and that lovely thumbnail~ :D