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A jam submission

StasisView game page

Discover a dying world in 5 iterations or less.
Submitted by CartonOff — 1 day, 6 minutes before the deadline
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Stasis's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#934.0004.000
Playability#1004.0004.000
Theme#1044.0004.000
Artistic Style#1094.0004.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Pretty neat! The story is interesting, the aesthetics are good and the theme is implemented well. Nice job!

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
Visual Novel/ Adventure based game.

You wake up in a strange village surrounded by people affected by "Stasis" a strange sickness, turning people into stone. You will need to speak to people to leave the mystery around your Amnesia but also about the truth behind the state of "Stasis".

The story have been drastically shortened to be played for a few minutes !


Controls with keyboard + mouse

Did you remember to include your Game Design Document?
Yes !

Is your game set to Public so we can see it?
Yes

Extra Notes
Completely solo on the project. Long time haven't done a GameJam and I wanted to try out Godot !

Thanks for the opportunity~

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Comments

Submitted(+1)

Really enjoyed the aesthetic, mood, and storytelling.   Good work!  :)

Developer

Thank you !

Submitted(+1)

Interesting game... I really agree with the other comment that the theme is unsettling... like I have done something wrong but I don't know why.

I like that you have thought of areas that the player might go off the intended path and have dialogue to address that (i tried to ride the boat very early on).

I did run into a minor problem that pressing E or SPACE would cause certain dialogue to loop indefinitely, but I could click in order to overcome this. I also think it would be nice if there was another game mechanic of some kind, although with such a unique setting I am not sure exactly what that would be.

I ultimately made some poor dialogue choices and was sent back to the beginning to try again. I definitely need to have another more careful run through the game but this is definitely impressive for a solo dev in two weeks. Great work!

Developer(+1)

Thank you very much for your feedback ! 
I am glad that the feeling I tried to convey the best I could was on point then :D 

Players are curious and players often intend to stray from the right path :)

Thank you fur the bug feedback ! I will look into it to release a better version after the judging time.

There is another game mechanic, thought it is not accessible right early on. Which is also why hints are displayed (For the game Jam only) in the pause menu ;)
Thank you again for the feedback, it is greatly appreciated !

Submitted(+2)

It has a nice calm unsettling feeling--really cool. I like the overall art style, maybe just a little more environmental details in the village. The story is well written too. Awesome!

Also kudos to another solo developer.  

Developer(+1)

Thank  you very much ! 
I will detail more the Island after the Jam, I quite didn't had time to place/do everything I wanted so I tried to place the "Main" things first. 

Kudos to you too ! Keep it up !