Thanks so much for the kind feedback! :)
Sure you can message me on discord @asdfdude if you would like.
Also I think you are now the Highest score of any Itch players so well done !
Interesting game... I really agree with the other comment that the theme is unsettling... like I have done something wrong but I don't know why.
I like that you have thought of areas that the player might go off the intended path and have dialogue to address that (i tried to ride the boat very early on).
I did run into a minor problem that pressing E or SPACE would cause certain dialogue to loop indefinitely, but I could click in order to overcome this. I also think it would be nice if there was another game mechanic of some kind, although with such a unique setting I am not sure exactly what that would be.
I ultimately made some poor dialogue choices and was sent back to the beginning to try again. I definitely need to have another more careful run through the game but this is definitely impressive for a solo dev in two weeks. Great work!
Thanks for the feedback!
I am not sure why the game tries to access the network, I may have packaged a plugin that tries to access the network. I suspect it might be the Metahuman Face LiveLink plugin, or possibly just the engine setting itself up for multiplayer functionality (even though RDR is not a multiplayer game).
For full disclosure, here is a full list of the plugins our unreal project uses:
"Name": "ModelingToolsEditorMode",
"Name": "ElectronicNodes",
"Name": "FlatNodes",
"Name": "NiagaraFluids",
"Name": "RigLogic",
"Name": "LiveLink",
"Name": "LiveLinkControlRig",
"Name": "AppleARKitFaceSupport",
"Name": "HairStrands",
"Name": "SoundUtilities",
"Name": "TickOptToolkit"
However, in testing a fresh package, unreal engine still tries to access the windows network. It might be a packaging setting that I have left enabled, or it could simply be that UE is designed for multiplayer games and tries to access the local network regardless. I will look into the cause of this further.
Also I have confirmed that the full title should only be 6.25GB when unzipped, could you have possibly extracted it twice, or included the zip archive in your calculation? I plan to upload a much smaller version after the jam is over, I expect it to be less than 2GB.
EDIT: After doing some digging, it seems like all Unreal engine projects will do this by default. The only way to prevent the engine attempting to access the network is to edit the c++ source and disable the TCP, UDP, ONLINE, NETWORK, and SERVER modules as unreal engine is a multiplayer engine.
I really like this game, the combat mechanics are simple but they are still enough that there is a bit of a challenge using potions and prioritizing different enemies. The story is funny too and there are a lot of pieces here to lay foundations for a fleshed out full game if you decide to keep working on it.
This game is the first start to finish game I have made with my friend in 15 years... We tried to keep the scope small so that we could actually finish and we started on the first day of the jam.
I think we all know a Dazza or two...
https://asdfdude2077.itch.io/run-dazza-run
I absolutely agree with you, the game is addictive as hell, but it also has a little way to go in making the layouts more approachable.
We planned to have exit signs and other things to guide the player towards the next door but we didn't have time to get all of that done before the submission deadline...
It is planned for a future release in the next few weeks.
Glad you had a blast, and if you play again, please feel free to share your score in the comments :)
I played the game but I was unable to get very far. Also space seems to do something interesting that is not in the controls menu, but i really really like the spell casting. It has proven to me that I do not know how to draw a straight line with my mouse, but really inventive cool idea.
I think it would be awesome if you could somehow combine spells by drawing multiple on the page at once... that would take it to the next level (steam from ice and fire?)
Love the game , but would appreciate some pointers on what to do, i tried burning everything and freezing everything and no luck...
Would love for you to try our game, and if you like leave a comment showing off your high score:
https://asdfdude2077.itch.io/run-dazza-run