Interesting game... I really agree with the other comment that the theme is unsettling... like I have done something wrong but I don't know why.
I like that you have thought of areas that the player might go off the intended path and have dialogue to address that (i tried to ride the boat very early on).
I did run into a minor problem that pressing E or SPACE would cause certain dialogue to loop indefinitely, but I could click in order to overcome this. I also think it would be nice if there was another game mechanic of some kind, although with such a unique setting I am not sure exactly what that would be.
I ultimately made some poor dialogue choices and was sent back to the beginning to try again. I definitely need to have another more careful run through the game but this is definitely impressive for a solo dev in two weeks. Great work!