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A jam submission

Eldritch SpriteView game page

Submitted by PraiseTSun — 3 hours, 38 minutes before the deadline
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Eldritch Sprite's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#4693.0003.000
Cleverness#8762.0002.000
Theme#9352.0002.000
Playability#9432.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Unclear what, if any, difference the various actions have aside from damage/heal type.

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
"Eldritch Spire" is a DnD inspired game set on a secluded island, cursed by the summoning rituals of a dark cult. Players take on the role of a prisoner thrust into a world of eldritch horrors, embarking on a quest to thwart the cult's sinister plans and face the eldritch monster unleashed upon the land.

You control everything with your mouse.

Combat take the form of a turn base combat. The initiative depend on the dexterity of the character.

Did you remember to include your Game Design Document?
YES

Is your game set to Public so we can see it?
Yes

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Comments

Submitted

Really well implemented turn based game that uses placeholder graphics to demonstrate a broad overview of what could be an amazing game!

Submitted

Very good looking game! I really enjoyed the music too! My only suggestion would be to add some sort of information popup for when certain actions happen; like when you take damage or when a monster takes damage the game stops to notify you in some way before carrying onto the next member's turn. Overall this was a pretty neat prototype!

Submitted(+1)

I love the art and overall look-and-feel :)

(+1)

This game is sick!! I'm a sucker for unique mechanics in turn based RPGs, and this nails it right on the head! I love the fact that you can get so many companions throughout the levels all with unique abilities making combat fun and dynamic. I might have been playing wrong though, is there a way to leave some companions behind in order to take new ones? If not, it would add so much! I personally love the sprite work that you did get in and I think it's hilarious that you play as a cylinder, NEVER REMOVE IT IT'S SO CUTE. I loved the game, the final boss was super fun, I loved running around and getting all the keys, and I loved the "secret" fight. Keep workin hard you're cookin with gasoline!

Developer

Glad you liked it, especially the "Click bait" fight. I wanted to add way to swamp party member, but I was running short int time. As for the cylinder, they are my test sprite. Matter of fact, if I didn't finish the enemy sprite 2.5 hours before the deadline, the enemy too would have been in cylinder.

Submitted(+1)

OMG, this game is so epic!

Very well done, the visuals and music go well together, and even if it is a little bit simplified it works beautifuly!

I liked the party mechanic and the combat, this is a very solid prototype. It would be much better with some actual character art, and animations, but I understand that the time available did not make these possible. Anyway I hope you will continue this game, it is already very good :)

Developer(+1)

Thank you, I am not the only one who fell that way. Yeah, I ran short in time, if I finished the enemy sprite 2.5 hours before the deadline.