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A jam submission

Micro BlastView game page

Shooter Game - Pirate Software Game Jam 14 Entry
Submitted by DARKERDIVERSIONS — 22 minutes, 29 seconds before the deadline
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Micro Blast's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#4233.0003.000
Artistic Style#4553.5003.500
Playability#4693.5003.500
Theme#9182.5002.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Decent concept, powerups don't appear to be implemented yet but feel as though they need to be before the gameplay can begin to shine. Lack of audio was starkly noticeable - deafening silence of the void was oppressive.
  • Interesting game, would love to have seen it developed more, but very promising!

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
A mini shooter, blast microbes.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Have fun....good luck everyone.

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

Awesome little game. Reminded me of flash games from the before times! Also really liked the inclusion of a high score board on the side. Gave me some more motivation to try again and get my name further up the board 

It was suitably difficult and I loved the aesthetic. No music for me in browser version though. Unsure if its on my end or yours. 

Submitted

Nice one, though my brain went haywire on the controls as left and right turned clockwise and anticlockwise against my expectations.
No sound which was a bummer.
Some sounds and moer effects to give more game juice would be a huge improvement.
Also the hitboxes were really small compared to the enemies and felt that they were the same in small as well as in enlarged versions making me miss a lot.

Also moving start instantly at same power, a little soft acceleration might be a good thing so that we could tap slightly witout movin too much to do the fine adjustments to hit better.

Submitted

Game is cool. Hitboxes seemed a bit unfair. The screen is too big with too much clutter, and elements that do nothing. Does the highscore board need to be visible in-game? The ui elements on the top left and bottom left seem to do nothing. Enemies are all the same just with varying sizes and speeds, have some do different movement patterns!

Not sure what the poweups do, if anything. Keep up the good work.

Submitted

I liked it! It was challenging and fun and was really easy to pick up and play. Controls are responsive and it feels smooth. I really liked the leaderboard to the right, don't know what's going on on the left. Was there any music? I'm not sure it was on my part, it felt awkward without it.

Also, I couldn't find a fullscreen option and it was way bigger than my screen. At least the action happens in the middle, so it wasn't such a big deal.

Overall, I like where this is going. The UI looks retro with the rounded fonts and bright colors, reminds me of those early 90's games. I don't know if you were going for that, but I liked it!

Viewing comments 24 to 21 of 24 · Next page · Last page