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A jam submission

SPREAD SPREADINGView game page

Submitted by WWR_Jayzilla — 1 hour, 49 minutes before the deadline
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SPREAD SPREADING's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4263.0003.000
Cleverness#8762.0002.000
Playability#9432.0002.000
Artistic Style#11891.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Quaint and functional and on theme. A budding developer in the making, for sure, but at present, there's still work be done.

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
A Peanut Butter Jelly become sentient and must navigate to survive to the place it was born with.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Thank you for playing :D

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Comments

Submitted(+1)

Was a fun play, very funny story and the game played very well. I really liked the mechanic of trying to do everything before your mass ran out, giving you that limit could be a very fun idea for a future project, I also liked how that was expanded on in level 2. Level 3 is where I have some gripes, I think it should have been more obvious where the bombs were going to land, and some form showing off that they're also a problem for the player while flying and they need to dodge that too, because that took me a few deaths to realise. Also sound, game definitely needs some satisfying sound effects and music for the levels.

All that aside, I had fun, and it's a fully complete project with cutscenes and all (very cool cutscenes btw). Good job!

Developer

Thank you for playing the game and finishing it as well! :D

Submitted(+1)

This was a fun game with an interesting mechanic. The introduction of new story beats and mechanics was pretty cool. Some of the enemy behavior is not fair to the player, which can feel unfair, but the game is short and sweet so it doesn't really sting. And yes, I did finish the game.

Developer (1 edit)

Thanks for playing! And finishing the game :D

Submitted(+1)

This is a masterpiece no more words needed. Waiting for the sequel PB&J vs Vegemite 

Developer

Wow! Thank you for your kind words. Did you finish the game? :D

Submitted (1 edit) (+1)

I can speak their language now.

Had I been eating a peanut butter jelly at the time, this would've made me do a spit-take. Hilarious.

I liked the blocky graphics... the engineers remind me of the ones in the _Chernobyl_ series! I was a bit confused by what to do at times, particularly in the spreading scene... am I trapping the engineers? colliding with them? But overall, a nice diversion. Good job :)

Developer(+1)

Thanks for playing! Yes, in order to trap enemies, PNJ needs to collide with them. I should have also indicated that PNJ lose 5 kg mass per trapped enemies, and when it PNJ's mass reach 0 kg it restarts the level.

"The engineers remind me of the ones in the _Chernobyl_ series!"
-Yes! That's the inspiration I got it from, there's also inspirations from other TV series as well.

Submitted (1 edit) (+1)

Quite a simple game, but fun. :) Loved the cutscene! ("Blargh Blargh, I can speak their language now." xD)

Developer

haha, thanks for playing! :D

Submitted(+1)

Pretty simple. I don't understand the kevin chase segment... I tried to beat it twice and fed him all of the spread until the very end until I had less than 1kg left and he got me.

Developer

Thanks for playing! PNJ's mass should be bigger than Kevin's mass to be able to trap him.