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Mothlight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I found the the game ran smoothly. The art style was very good, The background music fit the game very well. The small drawings are very nice, telling a story this way was great. I did not fully understand how the themes where impenitent during the gameplay. Awesome job on the game! I look forward to seeing what you create for the next Jam!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Our game is a 2d platformer where you must help navigate "The wingles one" up a tree to reunite with his friends. Shadows have turned The wingless one's negative emotions into physical entities that block his path to the top. controlls are listed in the game page description. As is the game design document, but just in case here is the link again: https://docs.google.com/document/d/1CO-1o6XE1v45s_mWz_mc4OVeZX54S8Xqmo6v1fs6CGA/edit?usp=sharing
Extra Notes
We had several new jammers on this team but we came together and made a functional project. We did not have time to implement the tutorial, so please read the game page first for controlls and basic instructions. Have fun!
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Comments
This is actually a beautiful game with some sweet narrative elements. The character designs are fun and I like the idea of collecting mementos. My only feedback would be to make the attack happen a little faster, both in casting and how fast it travels. Congrats coming together and submitting for the jam!
Love the music and art works.
> You could in the future add sound effects for the actions like shooting, or jumping. (maybe some particle effects as well) Just to make it more engaging.
I liked the vibes of the lore. I feel the visuals hava potential but need work. It was a fun experience