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Shadowless's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I really like how you incorporated the shadow mechanic into the game. Cutting an enemy's shadow is super interesting and adds some great story potential. There wasn't much to do with alchemy though. I feel this game can grow into something really unique and could have a cool story progression.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You've stolen the wrong weapon, and now you must use it to pay a quota. Your weapon cuts through shadows, but not flesh; use it to collect the shadows of the local fauna before your new patron takes yours.
Extra Notes
goblin lord help me this was my first game jam solo i'm crying dying fighting for my life
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Comments
Hi, you should add the "fullscreen" option to the project parameters on itch
Because right now it looks like this
o7 thanks for lmk, just did
Good job on making a first game. Even if this be unfinished game, but it is better than no game.
thank you! it was a good learning experience lol
Unsure if there is only the tutorial level or I just could not figure out how to proceed. Either way I think the idea is very cool and it works so def looking forward for more.
once you kill the enemy at the end of the tutorial, it drops a shadow for you to pick up, which triggers the main section to start. thanks for trying it out :3