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A jam submission

Mindful MissileView game page

Submitted by Rainmas — 12 hours, 50 minutes before the deadline
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Mindful Missile's itch.io page

Judge feedback

Judge feedback is anonymous.

  • The movement in this game is very precise and really takes some time to get used to. the art is pretty simple and that seems to fit the game, less to look at, more time learning the maps layout. I liked the variety of the map layouts, they were nice and having moving parts was a nice part of them as well. The background was a bit distracting honestly, it was kind of like a optical illusion. Its a small thing but I do like that rocket has the sparks out the back and that it explodes into sparks, its a nice touch.

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1eUoWCxWqcDBKlb0rrE_yNLl0OxTQjptjyQ4OcuBztzU/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
You are a missile, and your goal is to destroy the target, while trying not to blow up along the way. As the security gets stricter with each level, you'll find that avoiding obstacles is not as easy as you think - especially when you're a missile.

Please explain how your game fits the theme:
In this game you are a missile, which is a weapon

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Comments

Submitted

Fantastic use of the theme. Perfect game for a jam, easy and intuitive to understand with a nice ceiling for skill, artwork and audio wasn't anything too flashy but I think that is perfect and emphasises how good the games core mechanic is! Great job!

Submitted

The most i've enjoyed being frustrated in a while. The difficulty was perfect - each level felt doable but at the same time impossible. Great job!

Developer

Thank you for the kind words! glad you enjoyed the game

Submitted

Simple yet hard. Great game!

Submitted

Very difficult game but also a lot of fun, and the gameplay felt very polished. Great work!