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TheNovi

14
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A member registered Jan 11, 2018 · View creator page →

Creator of

Recent community posts

Love the art style.

Yeah, I wanted to make the game more on the challanging site. Because I need the player to feel sense of accomplishment after finaly beating it. In order to make the ending work (the sudden realization that all you did was helped to kill countless people). Thats my main point in implementing the Jam's theme (not that you are a weapon, but that realization you are/were one). And if I made the game too easy, this would just not work.

But I fully agree current "style" how I made the game difficult is not ideal. It would be much better to have more type of enemies, or give player some more things to do, etc. Instead of just "spawn more enemies, quicker". But sadly I was limited by Jam time limit.

Also, I guarantee the game is absolutely possible to beat (with right strategy, and some luck I am able to beat it 80% of times). But I fully get the "randomness" is very irritating and unfair at times.

Thank you very much for playing, and leaving a nice comment.

Its working now.

Cool game. No car is going away without a fine, and now criminal is staying alive!

I very like that I am forced to switch weapons based on situation. Bow for upgrades and archers and sword for everything else. Just shield I didnt find as useful, but most likely I just dont know how to use it properly.

I also like that feeling of being some bodyguard for a Pie who just wanted to go for a nice walk.

Awesome game!

Cool game, love how every type of virus has completely different mechanics (instead of yellow virus destroys yellow stuff, green one destroys green stuff, etc.).

Simple yet hard. Great game!

Awasome art design and movement

Cool mechanic

(1 edit)

They see me spinin'
They dyin'

Fun game, interesting how writing longer words is somehow easier than single characters (atleast for me)

Love the parallax effect

I am not really a fan of time limits, I always panicked.

Also I dont see a point. The possible upgrades each round are already limited by the size of the genom.

But thats probably just me not being able to think quick XD

Great game!

Looks like you need to enable `SharedArrayBuffer support` in your itch project page (its checkbox above Details section)

Fun game. That movement based on player rotation really threw me off. Ended up only pressing W and steer with my mouse.