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Stuff of Destruction's itch.io pageLink to your Game Design Doc on Google Drive.
https://drive.google.com/open?id=1aiX_R0DSCgkcZ3Oy8JF8A4VulAeqyhXQ&usp=drive_copy
Have you checked that your GDD is publicly accessible ?
Yes, the whole 6 pages
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
Just a Staff trying to live a peaceful life that keeps getting dragged into wars. Point and click anyone bothering you!
Please explain how your game fits the theme:
Super duper powerful staff surely counts as a weapon, right? Also, can't move on its own, has to be picked up by a wizard.
Is there anything you'd like the judges to pay particular attention to?
I spent too much time making sure the wizards are varied enough and have diferent flavors, just look how unique they are, also, names for each one and speeds
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Comments
We apologise for the late feedback:
I don't think i've seen too many games that the key character is a wizard staff, so this is a great interpretation of the theme. I think the foundation of the game is very good, but does require some fixes.
The movement mechanic is very cool, but it would be nice to have control over the movement when you get picked up by a wizard. On that note it is a shame that the design that you have created for the different elements doesn't show correctly, because the artwork in the GDD is very nice and detailed.
The 2nd page of the GDD isn't showing at all, it says there is an issue loading the page, so I cant use any information that was on there.
The music and sounds that accompany the mechanics are very good. Probably one of my favourite bits of the game!
Overall you have done a good job with crafting this game, with more time to work on getting the finer details this game would be very fun to play in full. Great Job!
Nice, simple game! Really liked the East vs West war and you are just a staff stuck in the middle. Great work, I hope you keep exploring this idea!
Really enjoyed the interpretation of the theme, the visual of the wizards rushing towards the staff with their hand extended is really clean. Would have loved to have some more mechanics to mess around with, but very fun overall!
Now I know what a level 65 wizard staff feels like.
really fun game I like the concept and the start being so chaotic was so much fun, I wish there was some sounds and music the different wizards picking up the staffs was sick and doing this all in html??? great job!
Thanks! I just ran out of time, I had planned different sounds and voicelines, but time got me, might add them next week.