Great project! Appreciate the art style and sound design. Here's a link to my playthrough... https://www.twitch.tv/videos/1563327876?t=00h48m23s
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MunchMunchMonster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Beauty | #6 | 3.341 | 3.571 |
Effort | #8 | 2.806 | 3.000 |
Fun to play | #10 | 2.138 | 2.286 |
Respect Of the Theme | #11 | 3.742 | 4.000 |
Originality | #13 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really liked the artstyle, because everything was handmade :)
Cool monster idea and nice animations!
It was too easy to play longer.
But overall good work!
My first thought was "I am already not wanting to play this from that preview graphic," but I want to try out all of the games from the jam. The first thing I clicked on was settings, but saw no settings. I was guessing you ran out of time which totally happens... but I see you submitted it 12.5 hours before the jam was even over which makes me think you just gave up on the game. I got to number 120. I enjoy the idea of the game. I have played a lot of similar games and typically really enjoy them. I kept waiting for the difficulty to increase and it just never happened which made me sad. It would have gone on indefinitely if I had not clicked out. It would have been better with some sort of background music and maybe some sound effects. Not the worst I have tried this jam, but not the best either. Would really like to see this one improved upon. Maybe adding something that falls that you need to avoid? And speeding things up as time goes on?
Respect Of the Theme - catch the falling guys and eat them. Very direct to the theme but with a bit more added.
Originality - Very original for the theme and what else has been uploaded, well done!
Fun to play - There doesn't seem to be an increase in difficulty over time or progression beyond the score; this wasn't enough to hold my attention for long. Having a controller plugged in makes the keyboard not work correctly. Luckily I tried the control otherwise I would not have been able to play. See movement bug below for more details. Aside from that very fluid, I like the wrapping around of the player. If there was a bit more to it I think this could have been really fun. You had an additional 12 hours to go I wish that time could have been used to add more.
Effort - There wasn't to much happening mechanically. A score counter. A collision with a player object and random spawning edible bits. With that and ending 12 hours early I feel like their could have been more effort to make something with a bit more punch. Of course life happens and maybe using that time wasn't feasible so I understand totally if that is the case. The important bit is it is a finished project and you released it for us to enjoy. Thank you and keep it up!
Beauty - I wasn't a fan of the assets from the menu to the monster. I did like the little guys and nibbly bits. I did also like the bg. Overall it was serviceable for beauty.
Keep up the good work, keep learning, keep creating!
the art, sound and animation are really cool, but a few more things are expected, a little trick is missing to make the game less repetitive
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