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Falling Calamity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun to play | #6 | 3.300 | 3.300 |
Originality | #7 | 3.300 | 3.300 |
Beauty | #7 | 3.000 | 3.000 |
Respect Of the Theme | #8 | 4.100 | 4.100 |
Effort | #9 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I had a lot of fun playing this simple game of keeping up with the falling platforms. Contrary to the other people commenting here I could easily pass the 30 range. I even felt a steeper challenge curve was needed, after 120 it didn't seem to get much harder. Nontheless it was a complete fun experience.
I would have like the ground pound to be on the S key, because you already use WAD for movement.
I like the unique take on the childhood game the floor is lava. Enjoyed the concept. I will say it got a bit too hard too fast. I was unable to get past 30-32 range. I wish I could have enjoyed it in longer sessions, but it just got too quick. Would have liked more animation in the player character when jumping. I saw feet go sideways a bit maybe? Something more noticeable would have been nice. I did enjoy it though.
Respect Of the Theme - Very respectful of the theme. The floor is lava mixed with the sky (world) is falling. well done!
Originality - The floor is lava mixed with the sky (world) is falling. Again great combination of ideas! Very original for the jam as far as I have seen!
Fun to play - I like the fact the difficulty progresses. The down side is there is no mechanic to help the player to keep going. I feel like it caps out at 50-60 due to the speed of the level and limitation on the input. Using the dive you can get far but even that hits a limit. That said I enjoyed trying to reach those levels!
Effort - A merger of two ideas. Some well thought out and executed platforming mechanics. The down dive was certainly an answer to the infinitely increasing difficulty. I felt the effort and thought that went into the game. Keep it up!
Beauty - Varied platforms, glowing lava. decent sounds. The GFX served well their purposes.
Thanks for your time rating my submission!
and thanks for the feedback as well!
also about the difficulty yes it gets hard a bit too quickly but it's not infinitely increasing though(i guess the increment would stop at 40-50 range)
Oh nice, in that case it may just be I personally couldn't keep up, well done!
amusant à jouer, par contre trop de sensation de glisse du personnage, ça aurait mérité un peu plus de finition sur les control
Sometimes the player makes a really small jump, which results in the player falling into lava.
Anyways, cool game.