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Land of music's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #7 | 3.015 | 3.333 |
Interpretation of the Horse name! | #10 | 3.317 | 3.667 |
Feel | #12 | 2.613 | 2.889 |
Overall | #13 | 2.764 | 3.056 |
Aesthetics | #22 | 2.111 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very innovative and fun game! well done! Loved creative mode, as standard was a bit slow.
Thanks for playing!
I didn't have any time for playtesting the normal mode, which is why it is slow. I'm glad you enjoyed the creative mode though!
This is really cute!
Thanks! That wasn't what I was aiming for but I'm glad you thought so!
it's cute without being cutesy, if that helps
Really dope stuff! would like to see it reimagined with a composer perspective, with an orchestra and in a world landscape with different environmental factors to play with for each level; and the option to delete objects in the scene
One main flaw is how easy it is to redline and audio clip one beat by piling up every creation on it. could be easily resolved with a compressor and a brickwall limiter. Rip headphone users.
Otherwise, absolutely love the concept
Thanks for your feedback!
You have some awesome ideas. I originally wanted a way to delete buildings but I wanted to spend more time on the other mechanics instead. I thought that if you didn't want them to make sound then you could just mute them.
Also, I'm not that good with audio. I noticed the flaw with sounds "stacking up" (there is probably a better term) but fixing it would mean spending time looking up how to fix it and possibly rewriting some of my scripts. Both of those take time I didn't want to spend.
I'm glad that you liked the concept. If I am ever gonna further develop this game I will make sure to take some of your suggestions into account.
This was very cool! I enjoyed creating music with my little buildings :) There are a couple balncing issues though. Other than that great job!!
Thanks for the feedback!
Like I mentioned in another reply, I didn't have any time to playtest so the game is not very well balanced though. Glad you enjoyed it otherwise!
The complete lack of a tutorial was a bit confusing, but i did eventually figure it out. Cool concept, and the creative mode was good fun. The normal mode was a bit tedious, mostly spent waiting, but all around decent game
Thanks for your feedback!
I didn't have time to add a tutorial in-game, which is why I put it in the game page description. If you didn't go there I understand your confusion.
I also didn't have any time for testing the normal mode either, which is why it was tedious. I'm glad you enjoyed the creative mode though!