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A jam submission

Petal PursuitView game page

floral-themed match 3
Submitted by vientoverse, ImmortalTimothy, vrkitten — 2 minutes, 22 seconds before the deadline
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Petal Pursuit's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#192.8002.800
Gameplay/Design#312.4002.400
Theme#312.8002.800
Overall#342.4752.475
Originality#451.9001.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your entry fit the theme?
its floral-themed

What would you like feedback on?
overall composition and visual appeal

What assets did you use (if any)?
yes, all linked on the project page

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Comments

Submitted(+1)

This is a fun submission, after all this genre is tried and true to be addicting. Although it does get repetitive after a while. I think the remedy the repetitiveness you could maybe have the timer be varying. Rather than just resetting the timer to full no matter what you could do something like if you only match 3 then it only adds 2 seconds to the timer but if you match 5 it adds 10 seconds. Or something like that. That way you can prevent the player from just matching 3s all day

If you really wanted to get fancy with it, then it would also be nice if the game had a system in place to assure that there is always at least one switch you can do to make a match, that way the player is never just forced to lose.

Good submission!

Submitted

I really liked the animations and the game's sound effects! However, after a while, the music simply stops playing. Overall, it's a good and engaging game.

Submitted

Nice 3 in a row game with great graphics, Not really theme suiting but flowers are cool

Submitted (1 edit)

Very cool 3 in a row game! Music and graphics were nice :)

Submitted

really cute game! i appreciate the mechanics being a little different than traditional Match-3 games, it make the gameplay more interesting. great job!

very simple, nice sound effects ! 

Submitted

Aesthetically well put together, nice art and music.


Because the 'popped' flower just spawn in new random ones it feels like you will eventually get to a fragmented position. If you made the flowers fall down then it would have a more natural progression with strategy options.

Additionally there were some cases where the detection algorithm diddnt see that I had a group of sufficiently large flowers so it diddnt combo which was kinda lame.

Great submission though.