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Digscovery (Playdate)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.417 | 4.417 |
Use of console | #1 | 4.600 | 4.600 |
Creativity | #1 | 4.650 | 4.650 |
Fun | #3 | 4.000 | 4.000 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-made assets (Optional)
- Ledbetter's Triceraplatysaurus Sprite (ART)
- Corythosaurus Sprite (Reel-istic Fishing)
- Song Player Class (Reel-istic Fishing)
- Sprite List Function (Reel-istic Fishing)
- Reel-istic Handwriting Font (Reel-istic Fishing)
Discord username (Optional)
Toad#1424
Explanation (Optional)
Underneath the earth lies fossils and artifacts, Just Out of Sight! With that in mind, I chose to create a game where you could dig up these fossils!
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Comments
Think it’s definitely my favourite so far, nice art, really fun way to make the crank feel useful but with different tools each time. and a nice backing track. Great work.
I had a lot of fun playing this and it's definitley my favourite game of the jam! You make really great use of the crank.
Add a few levels, maybe a few changes based on feedback below and you have a full game already. Pretty amazing stuff congrats :D
Really like this - it's extremely well polished for a Jam game and there's a good amount of content. Fun interactions too!
This was really fun to play! Love the amount of content in here!
There are 2 things I'd love to see added if you continue with this idea:
1. A bigger splash radius for the water. The current one feels a bit too small for me :(
2. A chill out mode. This game is really Zen and I feel like the timer takes a bit of that away ;)
Great game! Definitely one of my personal favorites from this jam!
I'd love to return to this someday and add some polish to it!! Great feedback! Thank you Pizza :)
I kept the water splash small just for performance-sake, but I 100% agree that a bigger radius would be better (I'll just have to wrap my head around how to optimize the game haha)
YES A ZEN MODE! That'd be amazing!!
Little update to this: After voting is complete, I will upload a performance fix which will bring the game to a consistent 30FPS. And the water splash will have an increased radius!
(Going to attempt to get a zen mode going as well)
Very original idea! I loved the multiple tools and kinds of interactions with the multiple control schemes. I found it sometimes hard to read the screen due to the diagonal lines, but I wasn't in a very bright environment!
Thank you so much!!
Sorry to hear that the diagonal lines made it hard to read sometimes D:
I'm totally open to suggestions on how to do that differently! The diagonal lines are there to help you see the areas still needing to be cleaned, but I do think that there could be better solutions to this issue
excellent! brush is MFT (most fun tool)
Really cool game. Wish there had been a little more of an indication that an area was or was not washed, but wicked cool!
Thank you!!! Yeah agreed sometimes it can be hard to tell. I'm considering making B cause the unwashed areas to flash black/white for a second or two - maybe that could help? Not sure how to pull that off in code though haha
Yea I think it is tricky to get as many layers as you have with only black and white. Maybe one less layer, but make people take their time on it? Just an idea. Great game though