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Pongaconda's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #3 | 3.600 | 3.600 |
Creativity | #5 | 4.000 | 4.000 |
Novelty | #5 | 3.700 | 3.700 |
Pong-itude | #10 | 4.200 | 4.200 |
Fun | #19 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Summary
Pong with a serpentine twist
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Comments
Cool idea to merge the two games. Works surpisingly well! :)
Great idea to do a snake+pong mechanics! Could use a bit of polish (which my game is a much worse offender lol)
The concept is really cool, but it feels a little unrefined, If you added effects, I think the game would really improve. keep up the good work!
Thanks for the feedback! There’s definitely plenty of room for improvement, maybe I’ll come back and flesh it out some time :)
It's a good concept, thought it was tricky to play and rate as I don't have a second player at the moment. It'd be cool to expand on this a bit more, maybe when you block it, your snake get's a block bigger similar to og snake. There were times where I literally couldn't block the goal, if there was something like a boost maybe on a timer that I could use for a last second clutch to save the goal too, that would add a bit of hype to the game. Keep up the great work!
Thanks for the feedback! I definitely wanted to include an interesting way of increasingly and decreasing the paddle length Currently I’m adding a few blocks to the player who’s behind relative to the score difference, but increasingly the length based on the hits sounds like it could be fun!
What a good idea, I like it!
Very cool!
Fun concept and execution, nice work!
Thanks!
The collision logic is currently rather naive, but I hope it’s enough to sell the concept. I’m hoping I have some time to come back and improve it before the jam ends.