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Goals Sticky

A topic by orlandoo created 6 days ago Views: 57 Replies: 10
Viewing posts 1 to 7
Host

A place to post your goals for the week! (optional)

I want to improve my skills in programming to be able to make a Boss fight.

i want to learn game dav math so i can think of any thing and can make it

Host

I'm also learning maths for game dev, let me know if you'd like any recommendations for resources, or if you have anything good you've found!

hello yes i found in godot DOC page math topic and there some game math 

https://docs.godotengine.org/en/stable/tutorials/math/index.html

it did help but i really want to learn how to find way to make homig missiles that find target  and to find the rotation and location of target

i can find target position and move missiles to it but can't find the rotation for it in 3D space like trasforme and loction 

i found that atan2() is to get point rotation from another point like target and and player  so when used it show you where in 3D space 

point to rotation is and it have these values 0-90 90-180  180-270  270-360(or 0) and help you get the angle θ (theta) and a length (or magnitude) m

also godot point to web page that say it will help learn linear algebra

This tutorial is not a formal textbook on linear algebra. We will only be looking at how it is applied to game development. For a broader look at the mathematics, see https://www.khanacademy.org/math/linear-algebra

hope it help and hope for you to make great game 

don't give up

Host

Thank you! This youtube playlist might interest you.

thanks 

Hi it's my first week! I'm working on a game for my master's degree and so far I've done most of the mechanic. This week I want to improve the level design and art of the level. 
Goals:
1. Make a landscape material
2.  Replace base character
3.  Dress the level with props . Do a vista

Me hablo no englas.

Host (1 edit)

Still working on my 2D platformer prototype. This week I'll debug and refine movement/gravity/collisions, and if I get to it, start using BoxCast to detect collisions (currently I move the player then move them back if there are collisions). Possibly adding acceleration/deceleration to player movement but that will likely be another week.

Hey All, This is my first time joining. I'm working on building a basic AI System (using a YoutubeTutorial as the base) and then expanding upon it. For this Game Jam, I will be making a very simple stealth game, where the user will try to complete goals without being detected. Looking forward to more jams to come.