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A jam submission

Trap 'n' BackView game page

A bidirectional adventure!
Submitted by SharpDressedBear — 13 days, 9 hours before the deadline
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Trap 'n' Back's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#134.0004.000
Overall#393.5003.500
Audio#413.4003.400
Gameplay/Design#463.4003.400
Graphics#613.2003.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
How fun is the main gameplay loop?
How could the level designs be improved?
How much could it be improved with a bit more variety (more traps, levels, etc.)?

What did you update?
Main update was to fix a glitch in the 3rd level that prevented the villagers from finding the exit. I also made them spawn with random colours (previously they all looked the same as the player) and added sounds to the arrows.

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Comments

Submitted(+1)

Really good game! Also the traps in the last stage aren't where I put them for some reason

Developer

Glad you enjoyed :D

A few people have mentioned that the traps aren't appearing where they are supposed to. I think the positions are not being updated after the first time you play, but I need to look into it more. Thanks for the feedback :)

Submitted(+1)

I really appreciate that you can change the number of villagers you go against. Great addition!

Developer(+1)

I thought it was quite a fitting way to add a difficulty setting. Thanks for commenting :)

Submitted(+1)

I think it's a really fun concept and I love that you can choose how many villagers you go up against. There were just a few bugs that stopped me from being able to complete the game. Sometimes the villagers got stuck but they eventually just died so that's not too bad, but at the end on my way out of the cave I jumped up into the rock and got stuck there so had to quit the game. Keep working on it this could be a really fun game! It's definitely satisfying to see the villagers run through your traps :)

Developer(+1)

Thanks very much for the feedback! I'm glad you enjoyed killing the villagers ;)

A few people have mentioned that they have got stuck outside the level. Unfortunately, I haven't been able to replicate or test this myself yet, but hopefully, I can fix it in the near future.

Submitted(+1)

Fun game good concept!

How fun is the main gameplay loop?

Fun! Watching all the villagers running is entertaining since there are so many of them haha
The open levels allow for many areas to place traps which is great

How could the level designs be improved?

I found stage 3 to be slightly easier than the other levels due to the long corridor at the bottom so the arrow trap would kill everyone there.

The bear traps are cool but they don't feel as impactful so the level design is more about placing the arrow trap, maybe make them come back off a cool down? or maybe have spikes instead but then it might too strong not sure but basically arrows > bear traps.

How much could it be improved with a bit more variety (more traps, levels, etc.)?

The concept is solid so more traps and levels sounds like a good idea!

A more obscure idea is when roles get reversed it would be cool if the traps were placed where you placed them to try to stop the villagers so that there is strategy for,

1. Stopping the village

2. Making it easy enough for you to escape

Developer

Hi, thanks for the awesome feedback! :D

The traps are actually supposed to be where you place them. Unfortunately, I didn't do a good job of coding that bit and so they always appear where you put them the first time you played.

I'll aim to improve the variety of traps and levels, as well as improving the player controller and fixing bugs.

Submitted(+1)

Pretty game!

Developer

Thanks very much :)