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Scalable Dungeons Rescaled's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 4.000 | 4.000 |
Overall | #13 | 3.792 | 3.792 |
Audio | #15 | 3.667 | 3.667 |
Gameplay/Design | #17 | 3.833 | 3.833 |
Graphics | #24 | 3.667 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Generally gameplay, or things that could be improved
What did you update?
Added a bunch more features, with lots of gameplay balancing and bug fixes
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Comments
Bigger rooms are moar fun, change my
wandmind!So, I liked the simplicity - no spells, no nothing, just wand goes brrr! Definitely had some fun!
About dungeon designer - I only understood the deal with it after following a link to OG game - you were making "build to scale" game it seems. Well, right know it's feels somewhat forced, and, I believe, it would benefit from a bunch of simple options, like changing the number of rooms (YES GIMME ONE THE BIGGEST ROOM!), "generate random", only squares and so on.
Also, maybe it would be nice to receive rewards during combat (with no pause on hard mode, lol)
Moving the transforms feels nice and is represented well on the screen. I think the overall concept is great. You could add more content easily and expand on this game.
I liked your game! It felt very dynamic and engaging. I love the concept, though I needed a couple of minutes to get into the idea, it worked really well after that :)
Just a couple of things that I would love to share/suggest:
Great job overall!
It's really good! Cool idea, controls are smooth, pixel art looks nice and polished.
I guess the field for improvement is "between battles" time. If you make items look more self-describing with less text it would be nice (to not lose the pace between battles).
Good job!
P.S. The missiles with auto-aim were really cruel)
I really liked the game and love to see games that puts statistic for hardcore gamers, knowing everything you got and you can do is always useful! Good work!