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D. P. R.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pregnancy Content | #3 | 4.333 | 4.333 |
Overall | #8 | 3.111 | 3.111 |
Creativity | #10 | 3.000 | 3.000 |
Gameplay | #14 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- A simple yet pretty fun game. I think there needs to be a little bit more balance between the options and upkeep but overall wasn't to bad. The story tie in on top of the management gave an interesting angle. Overall enjoyed the game very much!
- Pregnancy content: A very nice progression with a purpose, which is always good. I don't really know what else to say about it, I think it was rather well executed. Gameplay: It's a resource management game, though I did get a bit confused as to what does what at points. I did get there in the end, but some more explanations would have been appreciated. The repetition of having to search the same area a certain number of times also felt a bit unresponsive, as I wasn't sure if things were bugged at times. Creativity: A demon princess with mommy issues becomes a mommy - funny, I quite liked it! I also really liked the way the characters were represented by their eyes, that was really stylistically expressive imo. I would like something more than the standard story here, but it's not bad. Personal thoughts: It's a bit style over substance, but that works given the theme and time limit. I really liked the setup and the pregnancy giving a reason for a time limit. The gameplay needed some explanations, since it's rather easy to get game over'd and sometimes it felt a bit random as well, but all it really needs is blurbs explaining what does what.
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Comments
I think the biggest issue (for early game) is that the game over comes quick, and with no explanation as to why. If it said "not enough food" or "not enough gold" other than "you have failed" then that would help players learn from mistakes.
Yo.
Not easy first time but it's good. This kind of game can be really adictive. Like "Yes, your grace". The art is nice and the story is interesting. I just want more of it. Good game I had a good time.
Juste one thing Throne are VERY powerfull. To powerfull. You can win only with it. But you can't win without it.
Thank for you game, your work and your time. I wait for your next work. :3
Balance is a bit hard, giving the way i made things, on the post-jam version i did a bit of it.
Thank you for playing.
Was confused at first, but I ended up really liking the gameplay loop! Good art, too.
it is WAY too easy to get game overs. Maybe I'm just bad at this, but man, resources just drain way too fast. It's a shame, I'd really like to play more of this
So what worked for me was to focus on leveling up the throne as that increased the resources gain and then getting a barracks upgrade when I could afford it. The mine and farm don't provide enough value compared to those 2 and can be put off until the Throne and Barracks are maxed. Also each location has a different focus explore is random, the swamp is food, the mountain is gold, and the forest is a little of both food and money.
Thanks for the tip! I wish that had been explained; maybe I'd have fared better
Artwork is cute and it is fun trying to run a kingdom and keep them feed but I need a skip button because each time I die and restart I had to rewatch the cut scenes can be a problem.
There is a Skip button on the starting screen, it skips only the opening text for now.
Oh sorry then.