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From both sides's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity + Theme | #48 | 2.372 | 3.750 |
Gameplay | #52 | 1.581 | 2.500 |
Visuals | #52 | 1.265 | 2.000 |
Fun Factor | #53 | 1.423 | 2.250 |
Music + SFX | #55 | 0.632 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A cool take on the theme and fairly well executed I don't know if I missed a prompt but the lead up narrative (books scenes) seemed to hang around for a long time I couldn't click through. I heard this was your first game that was pretty ambitious good job!
ye, my bad there, I put the button to skip was 1 layer under the book by accident...
Anyways, tysm for your comment, apreciate it.
Congrats on your first game, this is a huge deal! I beat it and enjoyed playing. Amazing that you have both intro and ending cutscenes, that's pretty uncommon in jam games! It almost plays like a horror game with the steadily fading soul, the increasing threat of the universe pools (think I'm getting the name wrong) and the movement speed. At first I wish I could move and push boxes faster, but I think the slow speed adds to the tension and makes this a cohesive experience. Well done.
Thanks a lot. I know that this game is very below the level of all the others but I will try to improve over time, and really, thank you very much for the very gratifying comment you have left, it makes me want to continue programming and improving.
Thank you so much.
I genuinely was not expecting to see an intro cutscene. Good job!
Thank you so much, apreciate it!!