Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

VinesView game page

Live out your vine fantasies by growing strategically growing vines.
Submitted by Ciber_Turtle (@CiberTurtle) — 13 hours, 30 minutes before the deadline
Add to collection

Play game

Vines's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#53.4623.462
Theme/Limitation#73.6923.692
X Factor (overall enjoyment)#73.3083.308
Fun/Design#73.6923.692
Technical Implementation#103.3083.308
Overall#103.1413.141
Music/Sound#171.3851.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Size

Solo (1)

Will you continue work on the game after the jam?

Yes - fun side project

What tools did your team use to construct the game? (optional)
Svelte with SvelteKit
UnoCSS
Typescript
HTML Canvas

Which art and audio did you / your team NOT create? (optional)
All of the fonts and icons which are credited on the page

Which diversifiers did you use, if any? (optional)
Mobile

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Good basis for a great puzzle game!  I did not understand why I could not place a "square" of a vine of the same color though. I don't think that was explained in the tutorial.

Audio would also improve the game.

Good job!

Submitted(+1)

Absolutely mind-blowing contribution to puzzle jam! You deserve a thousand million accolades! That said, you need to improve your onboarding so that users comprehend the "none of the same colour beside itself" rule from the start. 

Also, I'm not sure if I won or not? I solved the one with four colours. Is that the last level? Is Potomax correct below that I would have heard a congratulations if my sound had been on? I would like many more hours of this game. 

Developer

Yeah that’s it, I didn’t have much time to make levels since I joined the jam late.

Submitted(+1)

Looks clean, a bit unintuitive sometimes but the thing that i like the most is how it looks after you finished a lvl. Idk, feels cool that everything is in place

Slap a theme on top, make it open-world (i hate lvl systems) and i'll play it every day for at least a week

Submitted(+1)

Great entry!

The rules of the game, make the mechanics very cool. The game is well polished. You definitely have a good basis for creating multiple puzzles and adding other mechanics

Submitted(+1)

Liked the game, I haven’t played a game similar to this before… and it makes me wanna see more!

Submitted(+1)

You made a nice twist on the "Grow a vine on all the matrix" type of game.

Not being able to have 2 vines of the same color next to each other plus the watchers going both up and down depending on the color was a real head scratcher. The game is also super clean and the color palette really pretty.

I do wish the game was more complete. Playing the game in complete silent and with a lack of a "congratulations" at the end was a bit of a bummer.

Nonetheless, the puzzle mechanics were fun and would like to see it expanded further.

Nice work !