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Threads()'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme - Does the game fit and/ or take a unique spin on the theme? | #11 | 3.354 | 3.750 |
Overall Rating - How much did you enjoy the game overall? | #18 | 2.907 | 3.250 |
Game Feel - Does the game feel good to play? | #19 | 2.683 | 3.000 |
Overall | #19 | 2.832 | 3.167 |
Art - Does the game has interesting/ good graphics? | #19 | 2.683 | 3.000 |
Audio - Does the game have good and satisfying audio? | #20 | 2.534 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is the one of the first games that I wanted to try out but due to a lack of a proper playable build, I decided to check it out later. Here I am once again, to say that the concept is very nice! I had a similar idea for another jam, where we will play as the CPU which will have to determine how to balance the load among various processes and might also have to do context switching for multithreading. But that was too complicated for a 3-day game jam. Good to see that you implemented something similar (actually better lol) in a week for this jam. I feel that this game could have been improved even more if there was some more time for the jam, because these type of games, which are not the typical types of games, need a high amount of polishing to make the player experience better and to make the game get more attention. Overall, great work!
The game concept is awesome! But a little challenging for me!
But it's a great game !
Congratulations ๐
Interesting concept and I liked the "programming" aesthetic, but unfortunately I couldn't get very far due to the bugs :/ (the enemy bugs not any sort of game bug), which is a shame because I feel like you could do a lot with the concept. Overall still fun but maybe make the bugs a bit easier to deal with.
Thank you very much!
Next time I'll try to make enemies easier to deal with as you said.
Congratulations ๐ for your game!๐ฎ๐
Nice concept especially for the theme but there isn't any synchronization for the two dimensions. It's like you just play the top one and then the bottom one after. With good level design that takes advantage of that, this would be really nice.
Thanks so much for the feedback!
Now I'm trying your Game.๐ฎ
Congratulations!๐๐