This is the one of the first games that I wanted to try out but due to a lack of a proper playable build, I decided to check it out later. Here I am once again, to say that the concept is very nice! I had a similar idea for another jam, where we will play as the CPU which will have to determine how to balance the load among various processes and might also have to do context switching for multithreading. But that was too complicated for a 3-day game jam. Good to see that you implemented something similar (actually better lol) in a week for this jam. I feel that this game could have been improved even more if there was some more time for the jam, because these type of games, which are not the typical types of games, need a high amount of polishing to make the player experience better and to make the game get more attention. Overall, great work!