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A jam submission

ColorSwap (Quad Jam #7)View game page

A not-so colorful game
Submitted by ExoPrism (@ExoPrismDev) — 1 day, 12 hours before the deadline
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ColorSwap (Quad Jam #7)'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of theme#14.5004.500
Gameplay#23.8333.833
Overall#43.6833.683
Presentation#83.6673.667
Enjoyment#93.5003.500
Uniqueness#132.9172.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use?
Godot (version 3.5.2.stable)

Did you work alone or with a team?
Alone

Did you follow the theme?
Yes

Is your game playable on browser? (WebGL)
Not yet, but I'm planning on releasing a web build later

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Comments

Submitted (1 edit) (+1)

Please no more white loading screen ! My Eyes are burning.

At first didn't understood that you could glue to wall so i was blocked at 1st Level.
But then, the gameplay felt smooth and those simple level were gorgeous, i don't know if it was the music too, but it felt really calm to play the game (appart from those loading screen).


Really good job on the feel of the game :) !

I also like that you can change the two colors how you like.

Developer(+1)

I honestly don't remember exactly why I made the loading screen white, but I think it actually had technical reasons at first, and then later on I just kept it because I thought it looked cool.

Maybe I'll glue it to the system settings or make it an option in the future :)

I'm glad you enjoyed the game^^

Submitted(+1)

Nice use of the theme. I liked the mix of puzzle solving and getting the right timing for the jumps, slides and colour swaps. I would definitely play more levels of this game.

Submitted(+1)

Very fun and trippy game! The music was great, and the simple art style fit very well. Good job!

Submitted (1 edit) (+1)

Fantastic. The music choice and use of that subtle glowing effect for the geometry gives the entire thing a starkly empty, atmospheric feel. Compelling.

If I had one extremely small criticism, it's that some of the levels feel like they come down to mostly rubbing against walls and switching between colors, but there are just as many levels that stick out. Level 6 in particular is awesome because you really have to consider how you're switching between colors so that you don't fall. I also like how the spiral level played with my perception. The execution on the idea is extremely well done.

And the fact that you made this polished product complete with visual options, a beautiful UI, and 10 whole levels is incredible. Great job!

Developer(+1)

Thank you!!

I am aware that some of the levels aren't that much of a standout, but I sadly didn't have enough time to polish all of them to the fullest :/ I still tried to give all of them some unique challenge!

I'm really glad you liked the game :D

Submitted(+1)

I honestly only had criticisms of some levels because the rest of the game was so absurdly polished. You did great work!

Submitted(+1)

Very good concept and art style. Well done!

Submitted(+1)

Very nice concept, similar to our game in a way. The minimalist artstyle is good and a little psychodelic sometimes.

Developer

Web build is already out!