It was interesting, I really liked the input system, I did think the triangle couldn't move as much as I wanted in regards to not being able to aim properly at things, but intresting game!
I like it. It's quite difficult and I like that you used acceleration rather than making the movement instant. Add some scaling difficulty to it and it's a decent highscore game.
Great little game! I liked the weird input, I felt like the rotate options could have been closer to the move buttons as it was a bit difficult. Also the triangle moved when I accidently hit the sides of the wall.
Cool concept but the controls are a little awkward. I felt like I didn't need to move, just rotate. Might be a case of balancing that! Still though it's interesting. Also, what can you do with your current setup to aid with game feel?
No this was thinking outside of the box, i like it. The only thing is because i'm looking at the game rather than the controls all the time i cant tell if when i press left if it will actually move left or if i missed the button. it works like a toggle i just dont know if it will work everytime. Overall though this is a great idea and i like it!
interesting concept, i feel like the controls could have been laid out a bit closer, also you could rotate your ship by crashing into the side wall, which i assume was unintentional. otherwise really interesting game, enjoyed the input style.
Comments
It was interesting, I really liked the input system, I did think the triangle couldn't move as much as I wanted in regards to not being able to aim properly at things, but intresting game!
I like it. It's quite difficult and I like that you used acceleration rather than making the movement instant. Add some scaling difficulty to it and it's a decent highscore game.
Great little game! I liked the weird input, I felt like the rotate options could have been closer to the move buttons as it was a bit difficult. Also the triangle moved when I accidently hit the sides of the wall.
Cool concept but the controls are a little awkward. I felt like I didn't need to move, just rotate. Might be a case of balancing that! Still though it's interesting. Also, what can you do with your current setup to aid with game feel?
No this was thinking outside of the box, i like it. The only thing is because i'm looking at the game rather than the controls all the time i cant tell if when i press left if it will actually move left or if i missed the button. it works like a toggle i just dont know if it will work everytime. Overall though this is a great idea and i like it!
interesting concept, i feel like the controls could have been laid out a bit closer, also you could rotate your ship by crashing into the side wall, which i assume was unintentional. otherwise really interesting game, enjoyed the input style.