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A jam submission

Castle HyperionView game page

An underground castle has buried more than just its secrets
Submitted by Retro Indie Josh (@RetroIndieJosh) — 7 days, 16 hours before the deadline
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Play text adventure

Castle Hyperion's itch.io page

Results

CriteriaRankScore*Raw Score
Potential (Vision) or Improvement (Revival/Revision)#43.8014.250
Technical Implementation#63.5784.000
Fun/Design#112.9073.250
Overall#112.7283.050
Music/Sound#131.5651.750
Graphics/Animation#151.7892.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Cool stuff! I enjoy a good text adventure from time to time. I like the hints that it will give you if you don't quite enter the right command.
Enjoy my horrible pronunciation

Developer

Thanks for this, Bauke. It's always interesting (and educational) to see a perspective from someone with no prior text adventure experience. Glad you were able to mostly figure it out!

Submitted(+1)

Oh, it's an old school text adventure game. I've never been good at these (/。\)

When the guard was trying to extort me I was like, no, attack!
The entire time thinking it wont let me, then it does! I was beyond happy.

I found a bug maybe? When inside the building it says the chest falls with me. When I try to open the chest I replay the falling scene. It doesn't say the chest is there anymore, but if I type 'chest' or 'open chest' the falling scene plays again.

I stopped at the lab because I couldn't figure out what to do. I'm really not good at these.

I like this more than other classic text adventure games I've tried because when I wrote something wrong like 'go north' I was given places I could go instead of just, 'You can't do that'.

Developer

Hey! Thanks for playing. This is one major benefit to using Inform 7 - the parser is super helpful to the player right out of the box, and even better with a couple extensions added. You should be able to work through the potions puzzle with the HINT system should you ever wish to try again. :)

Also, yes you did find a bug. I added killing the guard last minute (when I played after a break and realized that's what I would try!) and apparently it breaks some things. Thanks for finding that.