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A jam submission

Ubermensch 3DView game page

Retro 2.5D shooter inspired by Wolfenstein 3D
Submitted by bjiCorp (@bjiCorp) — 2 days, 37 minutes before the deadline
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Ubermensch 3D's itch.io page

Results

CriteriaRankScore*Raw Score
Pulse🫀#243.8584.167
Reason 🧠#443.3953.667
Overall#493.3023.567
Tremor😬#513.0863.333
Grave-itas 🪦#543.2403.500
Rime❄️#622.9323.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Solo developer

What was the origin story?
Retro 2.5D first-person shooter inspired by Wolfenstein 3D with mechanics more like little of Return to Castle Wolfenstein. This is an old project I've worked on and off for a while, thought I'd push through some new stuff and finally make it public to see what people think. FYI it makes use of some placeholder assets.

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Comments

Developer (1 edit)

Wow, some dickhead rated my submission 1 star for one area, and 2 stars for everything else. If you're reading this: thanks DICKHEAD! I'm sure your game was utter rubbish.

for everyone else that reads this: I'm just so sick of these idiots you have to put up with in jams.

Submitted(+1)

Of course It's not Brutal Wolfenstein 3D, but it's a very cool clone of Wolf 3D =) Very dynamic and with nice level design.

Developer(+1)

No, not yet -- will add gore decals and such in the future; tho I'm not aiming to be Brutal Wolfenstein in gameplay. Thanks for playing!

Submitted(+1)

very nice game, well done! 

Developer(+1)

Thanks!

Submitted(+1)

Pretty interesting!

Developer

Thanks for playing and rating!

Submitted(+1)

Phenomenal job! I'm sure John Carmack would be quite happy to see this.

Developer(+1)

Thanks for playing and rating. Glad you enjoyed it!

Developer

FYI regarding mechanics...

What that means is that for a start you can look up and down, you can lean around corners -- you currently can't shoot but also won't be seen. You can sneak up behind enemies and perform sneak attacks -- you must be crouched and using a knife or silenced weapon. 

My plan is to make it more of a stealth immersive sim. So far sound affects your ability to be detected, working on shadows -- you can actually shoot out most of the lights in the game. Still need to fix the AI so that it doesn't spot you as quick by sight.

There are several enemies in the game, you also can make use of several weapons: knife, silenced pistol, pistol, submachine gun, silenced submachine gun -- these you must find. I plan to add more in the future.

FYI there are several secret areas where you must interact with the wall to gain access -- this is a bit less trial and error as compared to Wolfenstein 3D; TIP there is one nearby where you start.

When you reach the end elevator, you can consider the demo "finished".