Hey, I'm the guy that made Final Blade last year and this time, I'll be working on an action adventure game where you play as Charlene in a world set several hundred years after the book series, where some sort of calamity has completely destroyed the high tech cities, Charlene is a few years older, mysteriously appearing a few years ago with no memory of her past.
Last year I was very focused on mechanics and gameplay systems and ultimately I didn't have enough time to fill out the world with content, I relied on asset packs for all the environmental assets, kept my story super short and that aspect ended up being a little underwhelming. this time I wanted to keep the game mechanically simple, try to create all my assets myself instead and deliver on a complete narrative.
My game idea didn't quite come together as fast as last time, Originally I was going to make a kart game where you just played a few races with all the characters but I eventually started to formulate a fun story idea that felt a lot more interesting and ambitious.
I've also been talking to Shabello about making some music for the game, We still haven't quite found the right sound but things are progressing smoothly, once we also have some environments we should get a better idea with what works.
For the first week I've mostly been focusing on some basic systems such as movement and fleshing out the story idea a bit better, I feel a little scatterbrained and pulled in every direction because there's just so much work to do at this point, and I've had to go back to some gamedev stuff I haven't touched in a long time, such as character rigging and animations.
KartProject Unreal Editor 2022 05 06 21 12 23 - YouTube Everything is very WIP at this point but a lot of basic systems are getting implemented.
Next week will be focused on implementing combat mechanics and starting on some environments.