Play game
Deal Of The Dead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 3.417 | 3.417 |
Fun | #5 | 3.333 | 3.333 |
Replayability | #6 | 3.083 | 3.083 |
Audio | #7 | 3.250 | 3.250 |
Overall | #8 | 3.042 | 3.042 |
Innovation | #16 | 2.583 | 2.583 |
Visuals | #17 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Members
Teamed up with @Barun on discord
Optional theme
Yes, as no matter how many times you die you are never free from the curse
Leave a comment
Log in with itch.io to leave a comment.
Comments
This was a nice roguelike!
I got super owned by the exit, a hint about [E] would have helped a lot, it was not even clear to me that that was the exit.
The holiness was unclear to me too, I only got the unfulfilled ending, not sure what happened.
Nice juiciness with controls and some camera action when firing arrows. Good job with this entry!
yeah the story was a bit unclear and I'll keep the E prompt in mind for future games. Thanks for playing!
wow! really cool! love how smooth the movement is
Cool game! I think the music has a great "roguelike-vibe" that puts you in the mood to progress further. The style of graphics is cool and feels unique. Well done!
i enjoyed this quite a bit. the movement is fun although i wish i could hold a direction as it was hurting after a little bit. Took a little while to understand some mechanics (potions).
Overall it's a good game!
i enjoyed this quite a bit. the movement is fun although i wish i could hold a direction as it was hurting after a little bit. Took a little while to understand some mechanics (potions).
Overall it's a good game!
i enjoyed this quite a bit. the movement is fun although i wish i could hold a direction as it was hurting after a little bit. Took a little while to understand some mechanics (potions).
Overall it's a good game!
Neat little game that feels rather polished. Some of the maps started to have too many dead ends without anything to do in those areas. The items I kept getting were confusing and felt like I was getting weaker. I wish I could hold down a key to move in a direction instead of constantly pressing.
Overall, enjoyed myself and was impressed!
It took me a few tries to understand the game (including how to get to the next level).
I love the movement in this game, and I like that you can see how long before enemies act.
I managed to die to negative regeneration twice, which I feel might be a bit too broken, especially if you choose to stack cursed items.
After a few runs, I got the good ending, which I assume I got for avoiding to kill any of the villagers. It did change the game from a hack and slash to a position puzzler, which was interesting, but it felt like it needed a bit more to make it more interesting. Especially since half the items you could gain on a "holy" run was for damage and range, which I'm guessing would reduce your holiness. If there are no ways of recovering holiness, I didn't see much point in attacking any villagers.
OVerall though, it's a neat game :)
Fun to play, music is fire. I really enjoyed it.