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A jam submission

Deal Of The DeadView game page

Killing has consequences...
Submitted by The Bean, baroons — 1 hour, 27 minutes before the deadline
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Deal Of The Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#23.4173.417
Fun#53.3333.333
Replayability#63.0833.083
Audio#73.2503.250
Overall#83.0423.042
Innovation#162.5832.583
Visuals#172.5832.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Members
Teamed up with @Barun on discord

Optional theme
Yes, as no matter how many times you die you are never free from the curse

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Comments

Submitted

This was a nice roguelike! 
I got super owned by the exit, a hint about [E] would have helped a lot, it was not even clear to me that that was the exit.

The holiness was unclear to me too, I only got the unfulfilled ending, not sure what happened.

Nice juiciness with controls and some camera action when firing arrows. Good job with this entry!

Developer(+1)

yeah the story was a bit unclear and I'll keep the E prompt in mind for future games. Thanks for playing!

Submitted(+1)

wow! really cool! love how smooth the movement is

Submitted(+2)

Cool game! I think the music has a great "roguelike-vibe" that puts you in the mood to progress further. The style of graphics is cool and feels unique. Well done!

Submitted

i enjoyed this quite a bit. the movement is fun although i wish i could hold a direction as it was hurting after a little bit. Took a little while to understand some mechanics (potions).

Overall it's a good game!

Submitted

i enjoyed this quite a bit. the movement is fun although i wish i could hold a direction as it was hurting after a little bit. Took a little while to understand some mechanics (potions).

Overall it's a good game!

Submitted(+1)

i enjoyed this quite a bit. the movement is fun although i wish i could hold a direction as it was hurting after a little bit. Took a little while to understand some mechanics (potions).

Overall it's a good game!

Submitted(+1)

Neat little game that feels rather polished. Some of the maps started to have too many dead ends without anything to do in those areas. The items I kept getting were confusing and felt like I was getting weaker. I wish I could hold down a key to move in a direction instead of constantly pressing. 

Overall, enjoyed myself and was impressed!

Submitted(+2)

It took me a few tries to understand the game (including how to get to the next level).

I love the movement in this game, and I like that you can see how long before enemies act.

I managed to die to negative regeneration twice, which I feel might be a bit too broken, especially if you choose to stack cursed items.

After a few runs, I got the good ending, which I assume I got for avoiding to kill any of the villagers. It did change the game from a hack and slash to a position puzzler, which was interesting, but it felt like it needed a bit more to make it more interesting. Especially since half the items you could gain on a "holy" run was for damage and range, which I'm guessing would reduce your holiness. If there are no ways of recovering holiness, I didn't see much point in attacking any villagers.

OVerall though, it's a neat game :)

(+2)

Fun to play, music is fire. I really enjoyed it.