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A jam submission

Retro SkiesView game page

Submission for the RTS 98 Jam!
Submitted by MrScientist, pixitales (@TalesPixi), Kaleva_Poincare (@KalevaPoincare), Blood_Jackal23 — 1 hour, 3 minutes before the deadline
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Retro Skies's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.9503.950
Originality - All custom hand made assets and fresh ideas?#14.5004.500
Gameplay - Is this game fun to play?#14.0004.000
RTSness - Nostalgia and strategic depth.#23.7503.750
Balance - Does this game feel fair?#23.2503.250
Graphics - Is this game good to look at?#24.2504.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Truly great submission. One of the few games in this jam I could successfully play all the way through and reach the victory screen (and wanted to!). Had a nice variety of units and the controls did what I expected. Some feedback:

1. The acceleration profiles of the units are super awkward. No vehicle accelerates and stops quite like these ones do. Their top speed is great for making the game fast paced, but the behavior is very unnatural.

2. Killing units with your gunships takes an eternity. Ultimately, I just built a bunch of defense turrets because they had better bang per buck against the enemy ships. At least that's how it felt.

3. The terrain was cool and fit the theme, but did not impact the game mechanics at all. You could essentially free roam and there was no strategic benefit to map control.

That's all I've got! Thanks for making this game :)

Developer(+1)

Thank you for playing our game and the feedback. Balancing unit movement and damage output was on our tasks list but sadly we ran out of time before we had the chance to implement that.

Thanks again :)

Submitted(+1)

Impressive submission!
Very consistent looking artwork,
with snappy controls.
Only remark, i can think of, (and i had to think for a while...)

If the harvesters would be limited to unload with fewer at the same time, and be a bit more expensive or slower to build i wouldnt be able to have such a huge army to steamroll my opponent :-)

Developer

The game does need to be more balanced, I will admit. Sadly, we had little time to tweak the in-game economy better

Submitted(+1)

Cool submission :) I feel like the ships are a bit too fast though

Developer

Alright, we'll keep that in mind

Thanks for playing :D