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(+1)

Truly great submission. One of the few games in this jam I could successfully play all the way through and reach the victory screen (and wanted to!). Had a nice variety of units and the controls did what I expected. Some feedback:

1. The acceleration profiles of the units are super awkward. No vehicle accelerates and stops quite like these ones do. Their top speed is great for making the game fast paced, but the behavior is very unnatural.

2. Killing units with your gunships takes an eternity. Ultimately, I just built a bunch of defense turrets because they had better bang per buck against the enemy ships. At least that's how it felt.

3. The terrain was cool and fit the theme, but did not impact the game mechanics at all. You could essentially free roam and there was no strategic benefit to map control.

That's all I've got! Thanks for making this game :)

(+1)

Thank you for playing our game and the feedback. Balancing unit movement and damage output was on our tasks list but sadly we ran out of time before we had the chance to implement that.

Thanks again :)