Very nice concept and I enjoyed playing it! Love the fight mechanics where you have to change color for different enemies. Great job!
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PinknBlack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does it meet the theme? | #5 | 3.833 | 3.833 |
Overall | #15 | 2.917 | 2.917 |
Quality of gameplay/level design | #24 | 2.583 | 2.583 |
How enjoyable is the submission? | #25 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was cool, loved the firing mechanic, got a score of 268. Love the leel design as well, fits perfect with the mechanics, rotating camera would be nice without using mmb but I found that added to the gameplay as well.
I can imagine different enemies with different shapes attacking differently, triangles being like Kamikazes, half moon that roll over and sprays poison around itself in a small area then rolls back and chases again. lol
Great game, well done.
Like the core mechanic but feel it just lacked a little bit of direction and, as others have said, maybe a little bit easy. Certainly very chilled out and felt complete but just found myself wanting to know what the endgame was. I would maybe think like - get 10 points then you can unlock area 2 and have new skills and so on. GG on your entry, it sounds easy to do game jams but its pretty high pressure - I have much respect for everyone who has an entry!
I like the look of the game it does seem a little easy.. could be the start of something really great!
Overall a very simple idea that is executed fairly well, I think the map is a bit too big for how many enemies spawn as it was very sparse until I returned to the middle where just big groups would find me, but they couldn’t really hurt me even in big groups. I had no use for the healing items across the map as I was always full health. The idea of switching between colors to attack different enemies is really cool and I think it could be expanded upon really well.
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