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A jam submission

CiviliNaytionView game page

72h - Outlive the Universe and expand human civilization. (Note: Complete run through may take approximately forever).
Submitted by Tiny Ant Collective (@animal531) — 4 hours, 50 minutes before the deadline
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CiviliNaytion's itch.io page

Names and Email Addresses of Team Members
R. Hurter - animal531@gmail.com

Categories Your Team is Eligible For
Overall, Art, Technical, Narrative

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Comments

Submitted

This was a trip! I feel like it could've messaging clearer at what the different ages represented but it was still understandable.  I also struggled with knowing whether I was playing effectively since I was always progressing at a fast pace irrespective of my clicks.

PS.I didn't get to try the extreme/hard mode even though I won.  :(

Submitted

I played through a few times, although I'm not sure my "techniques" made any difference - by the third time I was just clicking and holding until I won without any attempt at doing anything; I didn't even aim for the circles anymore.

The green circle only appeared for me each time during the tutorial and never again but later on I'm sure a couple of the reds were actually a deep orange so I don't know what that was about.

I really like the design of the icons on the sides, although I don't know what any of them are intended to mean since they aren't labelled. They're so good that I actually want to point people to them to say "That's how you design icons in a Unity game so it doesn't look like a Unity game" because people so often default to Unity's placeholder styles and fonts.

Considering that in real life I haven't even been able to conquer my neighbourhood block but here I was able to expand and take over the universe(?) multiple times, I think I can award the game 5 conquests out of 5.

Developer

Thanks for the review!

The design for the icons on the sides are intentional, they're just supposed to show some nebulous new resource you're now collecting, while not actually being anything specific.

I actually ran out of time to create the "gameplay" for the circles, so with the bit of time I had left I just randomised their appearance/time, but they don't actually do anything. I wanted to add more and more red zones where you clicked, with some bonus greens appearing while scaling them down as you get to bigger areas. I then wanted to add a some sequences with creatures while you're in the starting zone, or some alien ships which would then be the blue circles.
Submitted

Oh, that would have been cool. I'm sorry you ran out of time.

Submitted

Interesting gameplay. I love gathering resources games.

Submitted (1 edit)

This was dope! Collecting resources was pretty satisfying.