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A jam submission

Karen PK SimulatorView game page

Submitted by LudisStudio — 4 hours, 23 minutes before the deadline
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Karen PK Simulator's itch.io page

Names and Email Addresses of Team Members
Jacques Du Plessis - jacquesingpad@gmail.com

Darren Drake - thepepsidi@gmail.com

Categories Your Team is Eligible For
72Hour - Student - Best Physics - Technical Excellence

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Comments

Submitted

Very funny I enjoyed it 

Submitted

Pretty sure I beat the game on the first attempt - hit her all way out of bounds! Would've been cool to see the distance numbers rise from the legendary klap!

Submitted

A really fun concept, and some excellent physics. I would have enjoyed some more detailed feedback and controls though.


The voice was also very on point LUL

Developer(+1)

Hi Hero. the controlls after the slap does need work tbh. I'm going to be fixing the ragdoll and mid air controlls for the game and upload them when they're done. I wanted to do them now but I have 2 more games I need to make for college in the next 2 weeks. But if you're interested follow us and you'll be notified when I patch the game :). 

Also, thank you for your feedback

Submitted(+1)

Awesome voice, but I was saddened by the fact that I couldn't really deliver the blow myself.

After launch she clipped through the ground and just kept on falling, and on restart I couldn't deliver another, it would just be stuck on the button.

Developer(+1)

I'm sorry to hear that. My restart function is a bit buggy looks like it. I will add it to the list of items needed to be patched and upload a newer version when most bugs are fixed. Thank you sooo much for playing hey.

Submitted(+2)

10/10 was not expecting that moerse klap 😂

Developer

Thanks for the review. Very glad you liked it.

Submitted(+1)

The voice of a general Karen is super accurate haha. Love your concept! I'm not sure if the game has a working score system as my score kept on staying 0, and after Karen stood still after she was catapulted, the game didn't restart or do anything afterwards.

Otherwise,  had a real laugh while playing your game!

Developer(+1)

Hey Razer. Thanks for the comment. The implementation of the scoring was the Karen hitting trees and objects in the world. As the trees had scripts added to them I couldn't prefab them to make more. Ideally she hits into trees, rocks, we even had a concept for a building she crashes through for bonus points before she comes to a standstill. Unfortunately with running out of time we had to just submit what we had done. We will be adding those sometime and updating the build on our page. 


Sidenote. There was also a finished model for another slender character with the same characteristics but couldn't rig them in time.