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Moonlit Duel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #9 | 3.479 | 3.667 |
Audio | #18 | 3.162 | 3.333 |
Originality | #26 | 3.268 | 3.444 |
Overall | #27 | 3.162 | 3.333 |
Visuals | #46 | 2.951 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
BGM, SFX and font - credited in game
Did you choose from one (or more) of the optional secondary themes?
No
Does your game contain 18+ content (Nudity, Gore, Language)?
Blood, which can be disabled.
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Comments
Pretty slick! if you ever finish the art I want to see that
Unfortunately ran into a crash once I got to the elite spear enemy. But really enjoyed the rest!
Very stylish and unique
Great job! I really like the sekiro mechanic of parry :D
Great work on this! Even though the art are a WIP and are rough sketches, they still convey a lot! Enemies are well-telegraphed through them and that deserves some praise and appreciation. Hope to see the game fleshed out more visually in the future as you seem to have gameplay nailed down!
Thanks!
How far did you get?
I think I took a break around Stage 4? Almost got him after like 10 tries but got my stuff pushed in for being impatient haha. Def want to try again since I was so close.
I loved playing this one. The visuals and audio were great in combination, it created this wonderful setting. I know the time was limited for sprites but even the outlines had character to it. I got one crash and one bug where I couldn't move, still a truly amazing effort and game. Congratulations.
Thanks a lot!
I'm aware of a couple bugs (like the one you mentioned), but having trouble pinning them down, I'll keep at it!
The idea of bringing Sekiro and Punch Out mechanics is a really clever one, and I like the way Moonlit Duel uses them to create a funand intuitive game!