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A jam submission

DemuraiView game page

Submitted by arguscypher — 1 hour, 34 minutes before the deadline
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Demurai's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#661.9122.286
Audio#740.8371.000
Overall#741.3151.571
Fun Factor#750.9561.143
Visuals#761.1951.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
video game

Was your game made solo or in a team?
solo

Did you use any third party assets, if yes what assets did you use?
no

Did you choose from one (or more) of the optional secondary themes?
no

Does your game contain 18+ content (Nudity, Gore, Language)?
no

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Comments

Submitted

I've thought about building a micro mmo for the duration of a jam similar to this. It's pretty cool!

Submitted

Funny little showcase. Is it p2p or are you running it on a server? It seems to be syncing the position even though I'm the only one there (I think).

Developer(+1)

Yes, it's connecting to a server and is always syncing with the server. There's no client side smoothing which is why you can notice the jitter.


Client server architecture is the simplest on the web. It should  possible to use WebRTC for p2p but none of the libraries I am using has an API available for that at the moment.

Host

Interesting unfortunately haven't met anyone in the game yet. Still always impressive to make something multiplayer in just two weeks!

Developer

It was a few hours, pretty much did everything other than the broiler plate required for window, sockets, load and display images images under 7 hours on the last day. Had plans to work on it for the 2 weeks prior but had extremely limited time during the week after work and no time on the weekends. 

I almost did not submit anything but then on the last day was like ok let's see how far I can get. So that's why the only thing to do in the game is walk about. 

Submitted

Interesting little (multiplayer?) game. Wasn't sure what I was supposed to do but I think saw another person on it with me so I guess that was cool.

Developer

Yes, it's mutiplayer ^^ but that's about it, you connect and then move around.

Submitted

Ah cool project! Is there a dance button? haha

Developer(+1)

At one point when I dint have any keyboard input being sent to the server, I just had the server move the characters in  ellipses with each character using different radii  which made it look like a dance floor. Should definitely add some dance animations ;)

Submitted

Not really sure what else I can do except walk around, but making anything work with raw c++ is a win

Developer

Thanks,

The only thing you can do is walk around with anyone else connected to the server, was little time constrained on this one, only had about 7 hours putting it together.