Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sling PunkView game page

sling like no bot has slung before.
Submitted by Team Tree Games (@TeamTreeGames) — 10 hours, 12 minutes before the deadline
Add to collection

Play game

Sling Punk's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#83.7373.737
Aesthetics#353.6843.684
Sound#423.1583.158
Overall#483.2243.224
Theme#1042.3162.316

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/TeamTreeGames/status/1488069684792463362

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Love the gameplay, it's very straightforward and really fun! The reverse scoring is interesting but it feels a little conflicting when you lose score. I think giving the bot HP and having score rewarded based on how healthy it is at the end might make it feel better for the player. Great game overall and excellent work!

Submitted

this is very frustrating xD, great game, good job

Submitted

This is a cool idea and an interesting take on the theme! I enjoyed it and I like the “reverse” highscore, it’s again a nice take of the usual high score system. Congrats!

Submitted

Well done! Really good graphics and fun gameplay. Definitely worth trying out!

Submitted

Great game! Love the gameplay and the music. 
The first two levels were aestheaclly very nice. I think this would play great on a mobile device. 
But there was no connection with the theam of the jam, or at least I couldn't see one. 
Besides that good work and keep it up!

Developer

Hi! thanks for the feedback, regarding how this connects to the theme my idea here was a reversed scoring system where you start off with a set number score 300,000 in this case and you lose score the more damage your body takes slamming into the walls. So your ultimate goal is to complete levels in the least amount of moves possible (Protecting your body), to achieve the highest score you can. I can totally see where that is not completely clear and really is up to personal interpretation though. Glad you enjoyed the game. good luck with the jam!

Submitted

Hilarious and fun gameplay.
Good work!

Submitted

Silly gameplay and mechanics ha! good stuff

Submitted

The graphics were one of the best I've seen this jam, reminded me of "It Takes Two)
Really nice gameplay, a wonderful game that could easily turn into a complete release (Just maybe make checkpoint because its quite frustrating dying and going all the way back)

Submitted(+1)

The aesthetic is great as wel as the overall theme, maybe the sound design was a bit too uninspired in comparison with the latter elements. I used to like ragdoll games a lot back in the days and this game is also a very nice addition to that genre, even though it took me a while to understand that I could drag across any part of the screen and not necessarily near the ragdoll itself. My only real complain with this game is that it totally unrelated to the theme, but apart from this, great work!

Developer(+1)

Hi! thanks for the feedback, regarding how this connects to the theme my idea here was a reversed scoring system where you start off with a set number score 300,000 in this case and you lose score the more damage your body takes slamming into the walls. So your ultimate goal is to complete levels in the least amount of moves possible (Protecting your body), to achieve the highest score you can. I can totally see where that is not completely clear and really is up to personal interpretation though. Glad you enjoyed the game. good luck with the jam!

Submitted(+1)

Very fun! Though the cannons made me want to occasionally rage-quit. ;) I also agree that somehow being able to launch in air would be epic! I like the idea with the flipped scoring system, that you start with the highest score and then try to keep it - it's a refreshing and interesting variation! The robot-model is really cool! All in all, good work! :)

Developer

Thanks! Glad you enjoyed the game. I would love to add a mechanic such as a pickup that allows the player to jump multiple times in air. However as for the levels we currently have designed it would go against the intentionally designed difficulty. I also enjoyed your entry. Good luck on the jam!

Submitted(+1)

The physics and rogdoll body is really cool. It would be nice to be able to sling the body while in the air

Submitted(+1)

Really cool physics!  Being able to fling around and smash the robot up reminds me of Interactive buddy.  Good work!!

Submitted(+1)

Very interesting game! Alos I would love it if you could lauch the player in the air!

Submitted(+1)

The gameplay is fun! The environments are nicely detailed. The scoring system works well with the game. Sound design is okay in my opinion! Loved the presentation (The main menu style). Great job overall!!

Submitted(+1)

The gameplay is fun! The environments are nicely detailed. The scoring system works well with the game. Sound design is okay in my opinion! Loved the presentation (The main menu style). Great job overall!!

Submitted(+1)

Amazing Game!

Submitted(+1)

Cool gameplay! Everything feels fun, but I didn't like how spikes work imo they should not restart level to make me doing everything over again, they should lower my score to reward good players.

Good game!

Submitted(+1)

This games looks and feels really good for how long you had to make it. Really enjoyed the creative movement