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magneto's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #51 | 2.769 | 2.769 |
Theme | #55 | 3.000 | 3.000 |
Aesthetics | #65 | 2.692 | 2.692 |
Overall | #66 | 2.673 | 2.673 |
Gameplay | #81 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Dropped right into the action and immediately died, took a few restarts to understand I could press A/D to move. Which also moves the slider if the focus is on it for some reason. That's one way to get the player to learn I guess.
ya, i put it in the description that you can move using A/D guess no one read it ¯\_(ツ)_/¯.
also had no time to make a tutorial due to the whole jam thing, will definitely add one as soon as i can, and i have no idea how to fix the slider thing...
anyways thanks for taking the time to respond, hope you have a great day :)
Game idea cool but gameplay is hard. I voted
Smooth movement and I like how you include the title of the jam there at the start and it scrolls off-screen. it's a cute touch ^-^
I think the player could be placed a bit lower on the screen though, because there's not much point in seeing the stuff behind the player, and it feels like there's not a lot of space to see things coming up ahead.
i'll update is once the rating period is over, thanks for letting me know
also, fun fact the jam's name at the beginning was supposed to be a placeholder and replaced with our team's name but we couldn't pick a name on time so we just shipped it like this
btw again i really like your game it's extremely well made <3
I liked a lot the added difficulty modifier! It makes everything more challenging!
Quite difficult your version of "Magneto" - but quick and action-paced! ;)
Weirdly attractive little reaction based game.
^_^