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Magneto's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #11 | 3.421 | 3.421 |
Gameplay | #19 | 3.421 | 3.421 |
Overall | #27 | 3.355 | 3.355 |
Aesthetics | #32 | 3.474 | 3.474 |
Theme | #50 | 3.105 | 3.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game has really nice aesthetics and sounds. The gameplay feels random though, since you don't have control over anything that the ball does. More control would make this game a lot more fun. The connection to the theme is also really weak, since the ball doesn't really do anything magnetic. Great game, congrats!
Great game, once I figured out how to keep going. It is difficult, but fun and would be great on a mobile device!
I wish there was a way to control the ball a bit in the air. Otherwise great job!
i wanted to get good but the impact of the randomness made my journey to the first place very frustrating, and i didin't get there 😭Good job
One of the best game i played, original gameplay with good music and graphics
Really fun relaxed bouncer type game.
Nicely finished look and feel.
Great Game!! At first I was very confused and only got like 100 as a score. But after a while I got the hang of it and I think I hold the 3rd and 4th best score right now with like 650 and 600 or something. It became really addicting! The only thing I would've liked is if I could've added my name to the score so I can see my name next to my score (that's just being super picky though :)). Overall, great job and super great game!
nice mechanic, a little bit diffucult to applicate but once its understand, its fine !
nice idea, nice submission !
Edit: EPIC MUSIC
dont hesitate to check my game :)
https://itch.io/jam/scorejam18/rate/1510066
This music was intense and I love it. The gameplay was fun as well. sometimes it felt unfair if the ball randomly arcs in a way where I can't propel myself upwards but I think having those green platform safe points really minimized that feeling because I can just start a little bit lower and just try again rather than having to start from the beginning again. Good job!
Thanks for the nice feedback! Also felt, that the safe points really helped to not turn this into a game with "Dark Souls" difficulty :) The magnet points, ball and movement/physics forces are indeed sometimes not 100% as one would expect: Definitely requires tweaking.