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A jam submission

MagnetoView game page

Magnetic Pinball - Reach the Sky!
Submitted by TestOneDev (@TestOneDev) — 16 hours, 11 minutes before the deadline
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Magneto's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#113.4213.421
Gameplay#193.4213.421
Overall#273.3553.355
Aesthetics#323.4743.474
Theme#503.1053.105

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The game has really nice aesthetics and sounds. The gameplay feels random though, since you don't have control over anything that the ball does. More control would make this game a lot more fun. The connection to the theme is also really weak, since the ball doesn't really do anything magnetic. Great game, congrats!

Submitted(+1)

Great game, once I figured out how to keep going. It is difficult, but fun and would be great on a mobile device!

Submitted

I wish there was a way to control the ball a bit in the air. Otherwise great job!

Submitted(+1)

i wanted to get good but the impact of the randomness made my journey to the first place very frustrating, and i didin't get there 😭Good job

Submitted(+1)

One of the best game i played, original gameplay with good music and graphics

Submitted(+1)

Really fun relaxed bouncer type game.
Nicely finished look and feel.

Submitted(+1)

Great Game!! At first I was very confused and only got like 100 as a score. But after a while I got the hang of it and I think I hold the 3rd and 4th best score right now with like 650 and 600 or something. It became really addicting! The only thing I would've liked is if I could've added my name to the score so I can see my name next to my score (that's just being super picky though :)). Overall, great job and super great game!

Submitted (1 edit) (+1)

nice mechanic, a little bit diffucult to applicate but once its understand, its fine !

nice idea, nice submission !


Edit: EPIC MUSIC

dont hesitate to check my game :)

https://itch.io/jam/scorejam18/rate/1510066

Submitted(+1)

This music was intense and I love it. The gameplay was fun as well. sometimes it felt unfair if the ball randomly arcs in a way where I can't propel myself upwards but I think having those green platform safe points really minimized that feeling because I can just start a little bit lower and just try again rather than having to start from the beginning again. Good job!

Developer(+1)

Thanks for the nice feedback! Also felt, that the safe points really helped to not turn this into a game with "Dark Souls" difficulty :) The magnet points, ball and movement/physics forces are indeed sometimes not 100% as one would expect: Definitely requires tweaking.

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