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A jam submission

Will's BulletView game page

a 2D side-scroller using will to control a bullets path to score points
Submitted by blaken117 — 5 hours, 48 minutes before the deadline
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Will's Bullet's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#502.9332.933
Aesthetics#582.8002.800
Theme#592.9332.933
Overall#622.7502.750
Sound#682.3332.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The game is really interesting! The aesthetic is really smooth and nice. The sound effects make for a quite fun game. The gameplay is a bit annoying though. Why doesn't the ship just go to where you aim? It feels unnecessarily difficult. The connection to the theme is also quite weak. The magnet points are there, but they don't feel central to the overall game. A cool game, congrats!

Submitted(+1)

Really like the unique movement mechanic. Add some more sound and VFX and this is a great mobile game. 

Submitted(+1)

Weirdly addictive gameplay, nice use of mechanics, took a while to figure out how to actually move properly :D

Submitted(+1)

took me a while to get a hang of the controls, but it did become a lot more interesting once I did. Interesting concept and a nice look. 

Submitted(+1)

I liked the concept and the visuals, nice job

Submitted(+1)

Once you get used to the control, it's a very fun game! Great job!

Submitted(+1)

It is very brutal to get dropped in the game like that, maybe start the forward movement once the place has clicked to give him time to understand what is going on. Got first place 😎 Good job !

Submitted(+1)

Cool gameplay. I voted.

Submitted(+1)

Navigation seemed to be a struggle for me but wow are the aesthetics beautiful so simple yet such good execution!

Submitted(+1)

simple and fun. good job.

Submitted(+1)

Nice game. Addicting gameplay. Good aesthetics.

Submitted(+1)

the cooldown is too long for my zigzag stunts

Developer

Okay I the removed cooldown, go ham!!!! hahaah. Thanks for playing :)

Submitted

Not a bad idea for a runner, but controls are awful. This way to choose a direction doesn't prevent or force the player to make some choice, it just complexify the way to nagivate