but theres no fire in space duh
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Space Fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #29 | 3.167 | 3.167 |
Aesthetics | #39 | 3.083 | 3.083 |
Overall | #42 | 2.896 | 2.896 |
Gameplay | #50 | 2.667 | 2.667 |
Theme | #63 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Nice game, if the enemy's shooting cooldown is a bit longer to give a player more time to breath, and give player different abilities when absorbing the parts rather than adding new projectile because at some points the player becomes almost invincible would be great, anyways I enjoyed playing it!
A classic premise and fun to play. My only issue is that it's way too hard at the beginning. I don't think I ever had a run that lasted for more than 5 seconds as the game immediately fills with enemies and bullets.
This game was pretty fun to play, absorbing your enemies and getting more powerful was pretty fun and made me feel powerful! For feedback I think you should put a cooldown on firing (Spam clicking is very powerful lol) and give feedback for when the player is hurt (Maybe sound).
I would suggest that you can become immune for a couple seconds after getting hurt maybe so you can stay in the game longer! (And can only lose 1 life at a time)
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