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Xenon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #7 | 3.611 | 3.611 |
Theme | #19 | 3.722 | 3.722 |
Overall | #22 | 3.333 | 3.333 |
Gameplay | #25 | 3.167 | 3.167 |
Aesthetics | #51 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i liked idea, we never though about vacuum cleaners for absorb theme :D
Fun take on the theme! Really liked it. It felt good to play, but knowing where to move next was sometimes a bit hard.
Good job!
nice! I liked the concept!
liked the suck meter
Really fun movement mechaninc,!and i do love a good speed game, great game, congrats!
Thank you for playing :D
I also love going fast. It's my favorite.
Playing as a vacuum cleaner in a ghost mansion? Where do you guys take those kinds of ideas? Very creative way of making a game though! And music along with pixel art style creates its own atmosphere too! Nice job!
It's sort of like ghostbusters, but we're skipping the middleman haha. Thank you for the kind words :]
Cool to see another ghost cleaning type game :D
I did enjoy the platforming, but I got stuck on a level and failed to proceed. The game seems to be pretty fun though! Nice game!
Thank you! I get stuck too hahaha. There's already an updated build that fixes the issue but it obviously can't be changed during the voting period. Thanks for checking out the game!
I see. I'll give it a look after the voting period!
fly when suck is very graceful design. I like it. nice game!!! good job !!!
Thank you very much!!
(You should know I played your game a lot. It's super cool)
I enjoy the game for some reason, but I would have liked more levels. Other than that it doesn't look bad at all, just a pinch of work on level design and more levels. Almost like it was made for speedrunning.
You had some really nice and simple design that helped the game a lot! small stuff like using the background tile to show the player where to go. I enjoyed it a lot!
Fun idea and great use of the theme! I got stuck on the level with the arrows and found myself wishing there was a 'return to main menu' option so that I might save my progress instead of simply having to quit the whole run, but overall enjoyed it. Nice work!
Fun game, would love to be able to see the leaderboards, and the character not keep momentum when hitting objects head on
Nice idea for a game, I was very impressed by the music! The movement was mostly good but felt a bit strange at times (if you accelerate into the ceiling, and then stop, you remain stuck to the ceiling for a while). The level design seemed good - the way I naturally went often ended up being right. Nice work!
Composer here! Thank you so much for the kind words :D
I worked with a second team during this jam so I also did the music for LEGIONS. Cheers!
Hi, programmer here:
Dean's music was absolutely great, I wish I could've done it justice in the time I had. The movement was admittedly really strange but let's just say I had many more priorities than perfecting game feel. If I had another day I would've fixed the vacuum movement completely.
(The problem stems from the fact the mouse instantly rotates the player including its collision box, causing all sorts of havoc)
Thanks for the review
Cool idea! I got stuck on the level with the arrows pointing to the right, but I can see this being a good puzzle game with the right level design :)
Thanks! That was the last level which I admit was pretty hard if you weren't super familiar with the mechanics, I hope to refine them sometime and they should be a lot more friendly.